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Chad509

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89 comments

  1. ZxAsriel
    ZxAsriel
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    Works for me. 
    I wish this had a version that applies to ALL pistols, both modded and vanilla, cause the animation absolutely SLAPS. 
     
    Doing so is as easy for the game checking for:
    "Is this a pistol?" (Pistol icon on 10mm pistol, etc.) "If yes: Replace animation"  
    "Is this a revolver?" (Revolver Icon on .45 bull barrel revolver, etc.) "If yes: Do NOT replace animation."
    1. Mokuhd
      Mokuhd
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      Should be easy enough to do with very minimal FO4Edit knowledge. All you'd have to do is edit the keyword for animations for each gun you want it to have an effect on. 

      Keyword for this in each weapon is "AnimsXXXXX" with the name after the "Anims" part, and if this has its own keyword for animations you'd just right click the plugin in FO4Edit, add this plugin as a master, and then replace the keyword.
  2. Spectre5342
    Spectre5342
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    Yeah it just doesn't work
  3. ossumpossum
    ossumpossum
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    the main reason this is better than the pistol reanimation pack is because of the extended mag reload
  4. mjeltevik
    mjeltevik
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    hey, just wanted to let you know i case you didn't know.. uhm.. the .esp does not have to be activated for it to work in game, which is fantastic, the animations for both the reload and equip are superb. 11/10 a must have mod. this made my day, thank you. :D
    1. chad509
      chad509
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      Thank you, i am happy people still use and enjoy these.
    2. mjeltevik
      mjeltevik
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      you're welcome. you got talent, thank you for making and sharing your animations. :)
  5. JMor1
    JMor1
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    Awesome looking animations. Looks like progress towards normal reload animations of non-facelead weapon configurations might be a possibility at some point (aka ejection ports on the right side). These look awesome for the time being though. Endorsed the hell out of
    1. chad509
      chad509
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      Thanks! I'm glad you are enjoying my work.
  6. onymaru9
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    Chaaddd,do you use 3D max or blender? Im starting to think im gonna get into making animations too and making a gun and stuff and for the life of me i cant get blender to work andd theres literally no tutorial on how to make it work with fallout. I have this gun and these animations in my mind and i cant take them off of my head lol.
    1. chad509
      chad509
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      I use 3ds max, you can get the student version of 3ds max 2014 for free on autodesks website.
    2. onymaru9
      onymaru9
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      alright i'll check it out thanks!
    3. onymaru9
      onymaru9
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      ok im dl 2014, any specific things i gotta do to make it work with fallout? or tutorial videos that might show me?
    4. chad509
      chad509
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      https://www.youtube.com/watch?v=p-NkbrmG5po this one helped me out and tools are in description.
  7. onymaru9
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    hmm so i did some digging and apparently I THINK,to change the 10mm animations { Pistol folder} needs scripting because whenever i apply this animation in there the gun does this glitch where most of it's stuff floats off the gun while reloading..so close yet so far ( im using .3 tho,it might be different with the esp)
    1. chad509
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      That's most likely because they don't use the same bones each weapon has almost its own weapon little weapon rig. I'm going to do 10mm soon! But db shotty is next as far as vanilla goes.
    2. onymaru9
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      ah the bones,makes sense !...ohh do a far cry blood dragon 1st person db animation lmao jk,it'd be cool seeing that here someday!
    3. chad509
      chad509
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      haha yea it would, i loved those cool animations!
  8. Garnithor
    Garnithor
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    Finally. A reload animation which does not look as if magazines magically appear out of thin air. I have been longing for much slower reloads for a looong time. This is glorious.
    1. chad509
      chad509
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      Thanks i am glad you enjoy, i try to make mine more realistic and such.
    2. Garnithor
      Garnithor
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      Yeah I hate how fast you can reload in this game. Especially with the faster reload perk. Tried to fix that with my mod, but simply scaling reload time down causes the animations to look silly sometimes.
    3. chad509
      chad509
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      Yeah i know what ya mean!
  9. onymaru9
    onymaru9
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    hey chad,think you can do a quick patch for this reload to fit on the 10mm style or it would require a bunch of crazy mojo and do everything from scratch? seems everyone is doing animation for the this type of gun and they forgot that there's a few good mods that uses the 10mm
    1. chad509
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      I was actually going to do a new reload for the 10mm very soon so keep and eye out for that.
    2. onymaru9
      onymaru9
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      ok sweet! remember to make the camera move as you reload! adds a bit of cinematical look lmao. that dks reload anim in the new update did a pretty cool job on that in my opinion
  10. c0rex
    c0rex
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    Awsome animations imo... btw what is that Broken down Ak mod called?
    1. chad509
      chad509
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      Thank you and its chad509's nuka world handmade rifle reload animation. It should not be too hard to find on nexus.