A bottle of Mexican coke (the soda, not the other kind) of 500ml is about 16 fluid ounces (converts 1 to 1.0432 OZ) so 16.64 oz. The empty bottle weighs 12.7 ounces. Is we assume the Nuka bottle is a copyright friendly version of the Coke bottle found in the first couple games then we are actually getting a free half ounce under the current system.
Didn't want to make it a bug report, but any idea why the weight might not be changing for me? The only reason I can think of looking at the load order is maybe a conflict with functional displays for Nuka Cola... Link: http://www.nexusmods.com/fallout4/mods/5080/?
Edit: Reinstalled the functional display mod, looked in FO4Edit to see any conflicts, didn't see any, so I'll let you know if it works now...
Yeah please do update me on if it works or not. I have a feeling if you have an existing mod that modifies nuka colas in the game, that is a big red flag for compatibility. I would try disabling the other mod, reinstalling the Nuka Weight mod, and seeing if that works. Best of luck!
I does work when I disable the other mod, but unfortunately that is a mod I'm not willing to give up... Shame... I really wanted to reduce my filled inventory space. Could you by any chance make a compatibility patch?
Oh shoot, I'm sorry.. If you have FO4Edit I can make a video explaining how to do exactly what I did, so you can modify the mod that is conflicting with it, and build my mod straight into there. Might take a little extra time, but its worth a shot.
16 comments
A bottle of Mexican coke (the soda, not the other kind) of 500ml is about 16 fluid ounces (converts 1 to 1.0432 OZ) so 16.64 oz. The empty bottle weighs 12.7 ounces. Is we assume the Nuka bottle is a copyright friendly version of the Coke bottle found in the first couple games then we are actually getting a free half ounce under the current system.
I usually just give my extras to Ada to carry. :)
Link: http://www.nexusmods.com/fallout4/mods/5080/?
Edit: Reinstalled the functional display mod, looked in FO4Edit to see any conflicts, didn't see any, so I'll let you know if it works now...
Best of luck!
Edit: It has been updated! Thanks for letting me know how I can improve the mod!