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Davy_crockett

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  1. Davy_crockett
    Davy_crockett
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    Just updated to v1.2. Now you can use a FOMOD installer to select which .esp you want to use. The individual .esp files will still be up here as older versions if you just want to download the one you want.
  2. SalamiOrigami
    SalamiOrigami
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    Is this mod compatible with the mod "Uncapped Settlement Surplus" right out of the box?
    1. Babyboomer59
      Babyboomer59
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      Yes I am using both mods and all is working. 
  3. Psccon
    Psccon
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    I've installed this but I've noticed no difference so I can't really say if this is working or not after the NextGen update.
    1. Babyboomer59
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      I's working as it should, though the description page states no conflict, you might try load order anyway, as I mentioned at the start, it's working as it should in my playthrough. 
  4. Deepstrike101
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    Raising or removing the cap on junk items in a settlement.

    This is done by Settlement Surplus Uncapped.
  5. rickmf123
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    question: do you still wish to remove the junk cap? or maybe adds the chance for more rares?
  6. thejiffiness
    thejiffiness
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    Does not seem to play well with "uncapped settlement surplus mod" https://www.nexusmods.com/fallout4/mods/12430?tab=posts. While they will collect the 10 pieces or whatever I set it to, the workbench will stop at 10 of any item. Is there a patch you can make?
    1. Kainschilde209
      Kainschilde209
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      Uncapped Settlement Surplus does one of the things you plan on doing with this mod anyway, and USS also covers water, food, and caps from vendors. Perhaps making this mod compatible and just posting a recommendation link would be better than reinventing the wheel. Just my 2 caps.
    2. thejiffiness
      thejiffiness
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      Actually I spoke too soon. I just needed to load these mods after I leave the vault then everything is kosher.
  7. celtiberian
    celtiberian
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    The mod is not working for me.

    I did a test in a settlement with 3 manned stations and I get no scrap at all.

    The settlement's workshop is totally empty.

    I've tried reinstalling the mod but it still did not work. I'm using the nexus mod manager and installed 20 scrap / 0%.

    What can I do?
    1. Ohpus
      Ohpus
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      *dud removed*
    2. Kainschilde209
      Kainschilde209
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      How long did you give it? Changes to any harvest/collection type item (scavenging, food collection, water collection, merchants) can take up to 3-5 in-game days to propagate when installed mid-save. You only see the changes instantly on a new character.
  8. Kittenclysm
    Kittenclysm
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    How does this mod play with something like Busy Settlers, which adds alternative scavenging stations?
  9. celtiberian
    celtiberian
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    Will this mod remove the scrap itens cap in the future? Is there already a mod out there that does that? Thanks.
    1. crazysam10
      crazysam10
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      http://www.nexusmods.com/fallout4/mods/12430/? - Uncapped Settlement Surplus
    2. Ohpus
      Ohpus
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      .
  10. CommissarRasher
    CommissarRasher
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    Seems to be working, it took a few ingame days before anything changed but it seems to be working now.
  11. Kizucha
    Kizucha
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    Hm dont know why but i cant get it to work. I only get the vanilla station listed. Is it maybe because of settlement keywords expanded?
    1. Davy_crockett
      Davy_crockett
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      This doesn't add a new scavenging station. It increases the productivity of settlers using the normal scavenging station.