After playing with many different ENBs, eventually I came to this one and must admit the Nuka Shock is the best ENB if you like the vibrant picture. It is really the best combination between the colours, contrast, shades, brightness and performance. Of course, those who prefer the darkness of Metro or Stalker or washed colours, or cinematographic effects, won't be satisfied. But I like when the grass is green, sky is blue and colours are the real colours. Use it with Grassland and luxor's texture for Grasslands, with NAC X, with Boston Surroundings and texture enhancing mods (FlaconOil, SavrenX, NMC, Vivid textures, Real Water HD, WET etc) and you'll be amazed. Thanks for making this beautiful ENB!
This is a superb ENB, hjh1979. Colour, punch, none of it over the top, and runs smoothly even with HBAO. I loved Subtle ENB but this one has more oomph to it. Thank you and pleased to endorse - go try this folks! The clarity and detail returned is fabulous - particularly on skin tones. Couple of pics sent to the gallery of Cait and Blood Rose.
Now (there's always a 'but' - lol ) I have one slight issue and that's with indistinct, very red high-glow flames. I use the Extreme Particles Overhaul (EPO) mod which has played well so far with other ENBs, but I'm not very keen on these strange red gloopy flames using your ENB. Please glance at https://ibb.co/jcPOKm . Switching off the EPO as expected reduces the flames to a smaller fire with little in the way of sparks, but the indistinct redness remains the same.
I'm sure there is a little tuning I can do to reduce this glow and bring out the flames, but I'd rather ask for help than wreck a fantastic ENB with my clumsy fiddling about.
My FalloutPrefs.ini has NVHBAO bEnable on, (I switched off bSAO) but most of my settings are for distant AO and clarity.
Hey man. Enjoying the enb. Tried out PRC and it just wasn't floating my boat. Too many options, most of which i didn't care for. I quite like yours, but i was having trouble enabling the DOF option. I tried to from the in-game ienb menu (shift+enter), but it didn't seem to change anything, no obvious DOF.
Well, i like the ENB, but decided to go with Vogue ENB since it's made specifically with Vivid Weathers in mind. Good work on the ENBs though, i may play around with them again if something in Vogue starts rubbing me the wrong way. Your ENBs seem like the best-choice for low performance impact though (something i'm not particularly worried about).
I love this ENB but it's causing a weird pixelation on npcs skin texture. No it's not due to the godays I had already fixed them prior to using this enb. I've used loads of different settings in the options menu on the launcher but nothing seems to work. Any advice would be much appreciated.
it's the ssao. you can disable it for better performance or change the values to make it higher quality/more performance heavy. open the enbseries ini and change the ssao resolution value from 0.5 to 1.0.
30 comments
The clarity and detail returned is fabulous - particularly on skin tones. Couple of pics sent to the gallery of Cait and Blood Rose.
Now (there's always a 'but' - lol ) I have one slight issue and that's with indistinct, very red high-glow flames. I use the Extreme Particles Overhaul (EPO) mod which has played well so far with other ENBs, but I'm not very keen on these strange red gloopy flames using your ENB. Please glance at https://ibb.co/jcPOKm . Switching off the EPO as expected reduces the flames to a smaller fire with little in the way of sparks, but the indistinct redness remains the same.
I'm sure there is a little tuning I can do to reduce this glow and bring out the flames, but I'd rather ask for help than wreck a fantastic ENB with my clumsy fiddling about.
My FalloutPrefs.ini has NVHBAO bEnable on, (I switched off bSAO) but most of my settings are for distant AO and clarity.