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OldManWithers

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OldManWithers

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22 comments

  1. SMaInKaIfS
    SMaInKaIfS
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    Я думаю надо убрать получение сухих плодов при сборе урожая в инвентарь, а оставить только уведомление о неудачном сборе.
  2. zed140
    zed140
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    Show no seed for mutfruit in workshop food, just the standard mutfruit?

    edit.
    It seem working now, probably a conflict with the other mod No Food for You https://www.nexusmods.com/fallout4/mods/17721 and a vortex problem. Because I disabled the mod No Food for You but the plugin stayed active....
  3. zed140
    zed140
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    Do we hae to start a new game to use correctly this mod?
    Because I installed it in mid game and I can replant harvested food
  4. outsomn
    outsomn
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    I had an idea today that I wanted to run by you and see it caught your interest:

    I would like to add flying ants and their hives to the Commonweath. I want this new variant of flying ants to have a yellow tint and rename them Radbees. I thought it would be cool to have two variants: one that was hostile and another that was more docile like the Radstag. The hostile one would be called Westernized Radbees and the non-hostile ones would be simply be called Radbees. They would found throughout the commonwealth but players would also have the ability to construct hives in there settlements that would increase the amount of food harvestable from growing food. I know this is a complicated idea that would require a lot of scripting but would add a level of complexity to creating a fully functional farm in survival mode. I think it would be a great expansion on your already existing mod and I was wondering if you would like to collaborate. To be honest, my modding skills need improvement but this is an idea I'd like to build. If you like to collaborate in any way please respond here, send a message or email me at [email protected]. Thank you.
  5. xhardwirex
    xhardwirex
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    does this mess with lucy abernathy at all? i just started a new game and she wont let sell her mellons or even try to raise the price she wont give me dialog options at all.
  6. JunkLolita
    JunkLolita
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    Cool mod. I've been using it on my current game and early game lots of fun frustration, not to mention finding a wild plant somewhere is almost better than looting whatever enemies I killed there. However, I've gotten pretty much every settlement and at the moment it's just plain bad frustrating. I've got enough food for most of my settlements, but getting more planted is a pain. I have to run to every settlement and personally harvest all my plants by hand for the off chance of getting a few seeds. Any chance of getting the seeds to auto-drop/produce into the settlement workshop like food already does? I'm fine with a really low rate, but it would make it a lot better in the late game if seeds were something settlements could produce on their own.
  7. Clifford31788
    Clifford31788
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    Hi, I love your mods. This one, with water purification, and another mod for irrigation would be great together. 3 mods im following as they have great potential.Keep up the great work. My question is, where in the world do i buy the seeds? which venders sell them? Im many hours in and have no farms as a result, due to no seeds.
  8. tuesdaysonly
    tuesdaysonly
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    This mod along with Immersive Water Purification are must-haves for my survival game, thank you very much for them. I hope you keep making mods and stay up to date with them because all your stuff is great.

    One thing I did notice with this mod though is anytime I harvest corn it turns into a gourd in my inventory. I still have the chance of getting the corn seed but just not the corn. It's been happening for a while but I haven't gotten around to complaining until just now.
  9. TwilightOne
    TwilightOne
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    I love this mod! I like the ideas you add to the game! I wonder if you can make it compatible to Wild Plants Farming that adds stuff like tarberry, bloodleaf and hubflower to be craftable in the game. ^^

    I am also working on a component / recipe overhaul mod, and I would like to make it compatible with yours.

    Have a nice day!
  10. Ramibuk
    Ramibuk
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    Hello ,does it works with F4 Loot Overhaul? They both seems to alter food productions. I have seen that you are recommending F4 Loot Overhaul in your Immersive Water Purification mod description,so I hope its allright to get them alltogether.
    1. OldManWithers
      OldManWithers
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      F4lo is one of my favorite mods, but there are a few conflicts with f4lo that effects the balance of this mod. Mainly f4lo disables meat loot from hunting initially. With this mod I'm trying to encourage hunting as a way to get food. they do,work together, but it won't quite be the balance I was going for. I plan on making customized version of f4lo it the next few weeks.
    2. Ramibuk
      Ramibuk
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      Thanks for info. That not so bad. I just have to make journey to get survival guilde magazine about hunting and then I can play with both mods. I really like your ideas btw. I hope you will continue with your work. Cant wait to start new game and hunt for plant seeds and water chips
    3. OldManWithers
      OldManWithers
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      One other thing. If you do use f4lo, hardcore food should be placed below f4lo in your load order.
    4. Ramibuk
      Ramibuk
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      Thanks I did that already. Also are you thinking about more productive version of plants. I mean something like add a lot of fertilizer and some acccelerant/cure to seed and create plant with good harvest potential. Maybe some perk or quest will be needed to unlock it. I would like to see my settlement to grow up from farmer/scraper stage at some point.
    5. OldManWithers
      OldManWithers
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      Yeah I was thinking of something like that. My thoughts were a rare item you can find in the world by completing mini-quests, which, when combined with seeds, makes a super-productive crop. Similar to the water chips in my other mod.

    6. Ramibuk
      Ramibuk
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      Maybe both upgrade for wild seeds and later supermutant plant . "Is that you Harold ?!?"
    7. OldManWithers
      OldManWithers
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      Oooo! How about this?.When you kill a super mutant, theres a small chance it drops some sort of mutant glands. Combine with seeds for improved crops.
    8. Ramibuk
      Ramibuk
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      Ugh thats sounds quite nasty. But I really like colecting those viable blood samples from wasteland monsters, so It would be nice to get also mutagens from them and then use it for better plant adaptation. But I would still prefer to improve my plants by soil enrichment and some chemical support.
    9. OldManWithers
      OldManWithers
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      So maybe with chem perks and fertilizer you can slightly improve crops.
      Rare mutant drops and higher chem perks for better improvements.
      And some sort of unique, quest-driven, late game thing for the GECK level stuff which can save the wasteland from famine.