Much like BGS mentioned with having to have the Austin (?) studio rip out and retrofit a lot of the references to the player character, and with some of the weirdness in the Fallout 4 VR build with regard to preventing the player from getting blown around, I did include some assumptions that protected the player from the effects of some of these weapons so that the experience was more fun and less upsetting. If I hadn't done that (and more of the Weird Weapons were not complex to the point of being unusable by an NPC with no additional AI code), yeah, there would be a leveled list option so that NPCs could mess with you. Severely.
I had a ton of fun with the bubble gun, though it's probably a conflict with one of the other mods as I can't loot bodies anymore after using the globulator, or even having it on my character's person. Going to do a bit of troubleshooting.
Is there any way to make the ZZZ gun not cause people to go flying? It'd be nice for stealth, putting people to sleep them cutting their throats silently so everyone doesn't freak out and start attacking you all at once which is how normal stealth works even with a silencer...
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