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Stuyk

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StuykGaming

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63 comments

  1. StuykGaming
    StuykGaming
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    Locked
    Sticky
  2. Adchestbreach
    Adchestbreach
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    Is there a way to edit the Raiders loot items, as mine all spawn with overly overpowered loot that I want to change, I can't find anything in FO4 Edit that includes the levelled lists ?

    My only solution atm is to disable them by renaming the script to stop them spawning.
  3. 83reaper123456
    83reaper123456
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    can somebody show where is the key?
    1. LordTekkit1
      LordTekkit1
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      It should be on a little metal table right next to the bunker door.
  4. BaronStorm4
    BaronStorm4
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    the workshop tab isnt showing up. any ideas on how to fix that?
  5. HillSwitch
    HillSwitch
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    The bunker north of Tempines Bluff is just an entrance. It has no interior cell and is just a door with the bunker wall around it. Is this normal or is there any way to fix it?
    1. StuykGaming
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      Open the door? I mean it's linked to a custom interior cell so I don't know you can possibly screw this up. lol
    2. HillSwitch
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      it's not leading me to the interior cell. that's the whole point of this comment.

      "It has no interior cell and is just a door"
    3. StuykGaming
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      Honestly, don't know what to tell you. Somehow the install got screwed up then. Could be a mod incompatibility. Haven't a clue. Its always just worked as is for me.
    4. StuykGaming
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      Gimme a sec while I look up the cell name.
    5. HillSwitch
      HillSwitch
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      installed with Mod Manager.
    6. StuykGaming
      StuykGaming
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      Try going in-game and doing coc StuykBunkerCell in the console.
      If the cell is there it should be fine. Otherwise installation got screwed up some how. Possible missing meshes.
    7. HillSwitch
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      typed it into console. game crashed.

      should have installed fine. i used mod manager, so im not the one screwing things up. im installing manually now.
    8. StuykGaming
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      Yea, you can't mess things up if you install manually.
    9. StuykGaming
      StuykGaming
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      Guess that worked eh?
    10. HillSwitch
      HillSwitch
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      so much as entering the area causes me to crash. this is not something of my doing, i installed everything correctly.
    11. lennon12345
      lennon12345
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      You could have many mods that make your pc crash or it's because some other mod is interfering with this mod.
  6. wysiwyg
    wysiwyg
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    I tried this and the interior of the bunker is an impenetrable darkness. Everything is totally black and no light is possible. I can still find the workbench and the exit but I can't see anything. I tried putting this at the bottom of my load order but still have the same issue.
    1. lennon12345
      lennon12345
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      Build lights
  7. woahguy124
    woahguy124
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    Got the blueprints can't make anything would like some help
  8. DOOMBUNNYakaKIPA
    DOOMBUNNYakaKIPA
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    StuykGGaming, dunno if you'd dislike this, but gonna say it anyway since people want it. If you want bigger building area, use Place Anywhere or whatevs it's called, place the door up higher and snap something to it. All base snappy snap door frames snap right to it. That way, no issue with lack of building parts for your bunker. Delete all items that are normally not deletable except the door and workbench if you dislike being attacked by raiders. Should mostly solve it. Use BOS building blocks mod or some shiz to make a BOS/Enclave bunker n be totally awesome. No reason to thank me. Also, build far away from the original area to never stumble upon the light that can't be deleted from the lanterns or use the mod that removes all natural light from light sources. The only issue I can't fix would be multiple entrances and exists unless you guys wanna mess with CK.
    1. DOOMBUNNYakaKIPA
      DOOMBUNNYakaKIPA
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      fkin broken keyboard n Ggrammarly cooperated to make the spellingg mistake with ur name, Stuyk xD

      How it looks when I do not fix everything with GGrammarly cuz of broken keyboard. Double Ns annd GGs for days!
  9. SolidSnakeMan
    SolidSnakeMan
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    So does this function like a vanilla settlement? or is it just a player homeish? description was unclear.
  10. monkeystankbreath
    monkeystankbreath
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    I got the blueprints but no new build options
  11. MaxShadow09
    MaxShadow09
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    People, if you REALLY want to get rid of the raiders, go to Data/Scripts and rename BunkerBuilderRaiderAttack.pex to something else. Raiders won't spawn anymore. This shouldn't cause any problems.

    Also, keep in mind you don't need to limit your architecture to the default bunker pieces, you can build whatever you want (as long as you don't build down). Just make sure you place some stairs or something to connect the navmeshes between the bunker parts and the other parts, or NPC's will have a hard time navigating inside.