guys this is actually not bad, just delete de assaultron lady and its an awesome mod. This guy is so close to be a top tier mod author... Also, some parts are wayy too overpowered.
Just as a forewarning to anyone using this mod: There's a customized Assaultron companion within the basement of the Gunners' Plaza which doesn't properly work as a companion. For whatever reason the standard commands that an automatron companion has are not present (such as opening inventory), and they are unable to be dismissed. If you're going to attempt recruiting them make sure to quicksave beforehand just in case they're unable to be dismissed.
Whilst I'm unsure if this is due to a mod conflict, I've checked over to see if I've got anything conflicting and did not find anything particularly affecting the mod. Could potentially be happening due to having CC-Sentinel as a follower, but unsure.
Where do I get the rifles mounted on the arms from? (I cant see the assault rifle, or combat rifle in the crafting list) Edit found it* Same author diff mod. https://www.nexusmods.com/fallout4/mods/18200
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Also, some parts are wayy too overpowered.
Whilst I'm unsure if this is due to a mod conflict, I've checked over to see if I've got anything conflicting and did not find anything particularly affecting the mod. Could potentially be happening due to having CC-Sentinel as a follower, but unsure.
The Sentry and Handy front and back mods generate bash/push collisions that cause a vertibird to slide across the ground when you board it.
Install with your favorite mod manager. yw enjoy
No Comp Ver = No custom companion
Edit* I found it, it's this mod (made by the same author) https://www.nexusmods.com/fallout4/mods/18200
Edit found it* Same author diff mod. https://www.nexusmods.com/fallout4/mods/18200