Version 4.1 (15:55 28/11/15) - Fix. Added in the yellow unidirectional pipboy spotlight files that were missing.
Version 4.0 (22:25 27/11/15) - Fix. Extended range of shadows to accommodate light range increase. Previously locked at 7-10ft. Now 20, 30 and 50ft. - Added colours to the mining lamp and pipboy spotlight! Hooray!! - Laser sights! - Re-aligned some lamp textures to make them appear more central. - Adjusted installer to prevent installation of conflicting pipboy mods and general spit n' polish.
This will likely be my last update (aside from small fixes) as I've poured so many hours into this mod and I haven't got the time any more. Fingers crossed, this should last!
I've also added an advanced installation section on the main page and the info file for those who cannot use NMM installer.
Thanks for all the downloads and comments guys. See y'all in the commonwealth!
For some reason, having an esp that modifies the power armor "Light" entries causes the game to crash. Creating a fresh mod that only changes a single value also causes the CTD. Best to avoid the PA light until someone can maybe find a fix.
Using Uni and it turns off a lot. In and out of pipboy, between world spaces. Turns off (actually won't illuminate) when in conversation which makes a lot of convos in darkness.
this website's really well thought out, sadly my brain isn't smart enough to handle its brilliance so can a smarter person tell me if this was last updated in 2017 or 2015 because the file says 2015 but the description's page says 2017 I love nexus mods it's just as competent as bethesda they should hang out sometime
Spoonifico, did you make the x-01 gobos yourself? It's the best gobos I've ever found and it really matches the eyes not only on x-01 but on x-02 enclave as well. I just grabbed it for personal use but I really would like to know if you made it yourself or found it on internet. Thanks
253 comments
Version 4.1 (15:55 28/11/15)
- Fix. Added in the yellow unidirectional pipboy spotlight files that were missing.
Version 4.0 (22:25 27/11/15)
- Fix. Extended range of shadows to accommodate light range increase. Previously locked at 7-10ft. Now 20, 30 and 50ft.
- Added colours to the mining lamp and pipboy spotlight! Hooray!!
- Laser sights!
- Re-aligned some lamp textures to make them appear more central.
- Adjusted installer to prevent installation of conflicting pipboy mods and general spit n' polish.
This will likely be my last update (aside from small fixes) as I've poured so many hours into this mod and I haven't got the time any more. Fingers crossed, this should last!
I've also added an advanced installation section on the main page and the info file for those who cannot use NMM installer.
Thanks for all the downloads and comments guys. See y'all in the commonwealth!
MonoEye - power armor new effects and sound
http://www.nexusmods.com/fallout4/mods/5982/?
Edit* never mind I moved it higher in the load order and it now works fine