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This includes a few things:
A 40x80 poster with:
1 - Mesh with Snap Point
1 - Material File that Points to Stuyk_Resources\TEXTURE FILES
4 - Texture Files. 3 .DDS / 1 .JPG
You can use this to mimic how other posters are created.
Use a material swap on the material file:
Stuyk_Resources\40x80_poster.bgsm
to
Change the texture to another.
Assign your Material Swap to a new static with the new static pointed to:
the .NIF file in Meshes\Stuyk_Resources
If you're not sure what you're doing, look at other objects and mods.
That's the best way to learn.
If you use this file and upload to Nexus.
Credit is Required.