**BACK FROM THE DEAD UPDATE 1.2.0** EVERYONE! I'm proud to announce that, while working on another mod, I stumbled across the solution to the "floating water" bug that has plagued this mod almost since the beginning! The new version fixes the problems with the script. I am pleased to announce that through my testing, I have been UNABLE to recreate the bug in the new version!
This update will require a clean install of the mod in order to kill any existing "bucket-waters". In other words: -Uninstall the version you have -Open the game. Save. -Install the new version.
That's it! The new water will appear the next time the cell with the water pump is loaded. If your save puts you in a settlement with a water pump, don't fret that there's no water in it. Going in and out of load door/fast travel is a real quick way to force the water to reload.
Technically you don't HAVE to do the clean install, but if you don't, any existing water-planes will still have the bug, so if you ever move the water pump they will remain floating and need to be markfordelete'd via console.
The bug itself was that every time the cell reloaded, a new instance of the water was placed. So if you've visited the settlement a lot...well you'd have to delete one for each visit.
***UPDATE 1.1.1 -- The bathtub is now filled with rad-free (oops! ) water! Unfortunately these features require an .esp version and can not be made for version with just the mesh replacer loose files -- scripts are required in order to properly fill objects with water. Also note that if updating, the water triggers on placement. For pre-existing pumps, simply pick them up and put them down for the water to appear.***
Authors returning to "fix" certain aspects of their mods, even though they weren't REALLY broken to begin with?
Feckin' GOLD! PURE GOLD!
I've used this for... a long time? I refuse to play without. It's just one of those small things, that REALLY adds to a settlement! I know I could just put a bathtub there myself, in workshop mode... But this has WORKING WATER WORKING WATER!
I love this. I grabbed this mod and the water pump with bucket (http://www.nexusmods.com/fallout4/mods/16336/? ), and my settlements look amazing. Thank you!!!
Mesh replacer. I got an large amount of comments about wanting the previous mod to just be a replacer so I stuck with that here as well. Understandable, it's really light to take up a whole esp with.
I had to uninstall this, it caused a conflict. The settlers began fighting over bath times, and by the time I got to the bath, the water was all gone and there was a hideous radioactive ring in the tub. I tried refilling the tub several times, but always got the same problem. Finally was able to get into the tub, but noticed the creepy guy in the power armor ogling over me. In short, despite the immersive nature of the mod, I was never able to get successfully immersed.
This is what I use to achieve that: Commonwealth Waterworks - Settlement Water Irrigation System by sirbalin http://www.nexusmods.com/fallout4/mods/11575/?
15 comments
EVERYONE!
I'm proud to announce that, while working on another mod, I stumbled across the solution to the "floating water" bug that has plagued this mod almost since the beginning!
The new version fixes the problems with the script. I am pleased to announce that through my testing, I have been UNABLE to recreate the bug in the new version!
This update will require a clean install of the mod in order to kill any existing "bucket-waters". In other words:
-Uninstall the version you have
-Open the game. Save.
-Install the new version.
That's it! The new water will appear the next time the cell with the water pump is loaded. If your save puts you in a settlement with a water pump, don't fret that there's no water in it. Going in and out of load door/fast travel is a real quick way to force the water to reload.
Technically you don't HAVE to do the clean install, but if you don't, any existing water-planes will still have the bug, so if you ever move the water pump they will remain floating and need to be markfordelete'd via console.
The bug itself was that every time the cell reloaded, a new instance of the water was placed. So if you've visited the settlement a lot...well you'd have to delete one for each visit.
Just do the clean install lol.
Feckin' GOLD! PURE GOLD!
I've used this for... a long time? I refuse to play without. It's just one of those small things, that REALLY adds to a settlement! I know I could just put a bathtub there myself, in workshop mode... But this has WORKING WATER WORKING WATER!
Still awesome!
?
No judgement, no judgement.
Commonwealth Waterworks - Settlement Water Irrigation System by sirbalin
http://www.nexusmods.com/fallout4/mods/11575/?