Question for anyone - How does this play with individual weapon sound replacers? If, for example, I have this installed and then also install a custom 10mm sound changer, will it mess this up and cause audio distortion, or will the new mod simply overwrite for 10mm only and not mess with the rest of the sounds this mod adds? Thanks!
It will play fine. If your custom 10mm sound replacer is only for the 10mm then it should touch only that weapon. Unless the mod author has done something sneaky. It wont distort the audio or try to play both at the same time or anything like that. The files will conflict, but the game will simply chose one file to play, and the file it chooses will be the one loaded last in your load order. Long story short for anyone else wondering, it's absolutely fine, just load it after this mod.
@hmill13\ You don't need to do that. If you simply load your other gunshot mod after this one, it will replace all conflicting audio files with its own. It will leave any non-conflicting audio files alone, such as the bullet cracks, and any weapon sound that is covered by this mod but not by your other mod. In other words, if you just simply load your preferred mod over this mod, the game will use all of its sounds, plus whatever sounds it didn't replace from this one.
I want the bullet snaps but not the weapon sound replacers.
I already have a gunshot sound replacer that makes my guns sound punchy and impactful, I just need the sound of the bullets whizing and snapping past my head when people just barely miss me. any chance of a standalone for that?
I know this is old, but I heard you can simply use any other gunshot replacer mod with this one. If you prefer the gunshots from another mod, but want the cracks from this one, simply load the other mod right after this one. The mod that is loaded last will replace all conflicting audio files from above mods with its own, but will leave any others untouched. Meaning you'll get your preferred gunshot sounds with the added bullet cracks of this mod.
Is there any way to make the slowmo gun sounds the same as normal speed sound? I use bullet time often like the jet effect but I hate the sound the guns makes while the effect is on.
Wading through all the repetitively-sampled, bass-boosted-to-hell weapon sound mods I finally settled on this one. This here mod is the best one, folks. No need to look any further.
Says they can't afford a gaming PC but can drop $400-$600 on a new console every few years. NZXT has an entry level gaming PC available for $800. Some people are able to build them for less.
There's been one console in the last 20 years that costs 600. Every generation of consoles lasts 7 to 8 years and your cheapest alternative is 800 pre built or someone building a comparable pc for less. Thanks for nothing.
And if anyone is still wondering: no at least not that I could find.
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Long story short for anyone else wondering, it's absolutely fine, just load it after this mod.
Sound\FX\Bullet\Whiz
And
Sound\FX\Bullet\By
You don't need to do that. If you simply load your other gunshot mod after this one, it will replace all conflicting audio files with its own. It will leave any non-conflicting audio files alone, such as the bullet cracks, and any weapon sound that is covered by this mod but not by your other mod. In other words, if you just simply load your preferred mod over this mod, the game will use all of its sounds, plus whatever sounds it didn't replace from this one.
I already have a gunshot sound replacer that makes my guns sound punchy and impactful, I just need the sound of the bullets whizing and snapping past my head when people just barely miss me. any chance of a standalone for that?
And if anyone is still wondering: no at least not that I could find.