EXCELLENT... Such an imaginative mod. Will stay in my post "Institute" load-order for as long as I'm playing Fallout 4. Lore-friendly went out the window when I defeated and captured all of the Institute's highly guarded secrets. It's time to rebuild and rethink how we want our future to be. Well done. Endorsed. A no-brainer. The workbench behaved as it always has in my game. No issues. The keypad "Y" button opened it perfectly. I called in my vertibird and flew on to a mission. No problems there. No problem building in my new floating settlement either :)
A happy sole survivor. P.S. this took my last available spot in my now maxed out mod load-order.
If someone keep looking for workbench bug - 1. stand front of workbench 2. press console 3. click on workbench 4. type SetPapyrusVar OwnedByPlayer 1 It worked for me.
it destroy all of my saves, before install it, everything ok, after that i quit game and install it, then game crashed on all saves... even now i uninstalled it but no diffirent... ok i'm fine!!
i love this mod, but i got a problem: the first time i go to Sorano the workbench works fine... but... if i make a fast travel to one other place and than another fast travel to Sorano... the workbench says to me i must kill the enemy near the place before using it.... what is the problem? there are noone near Sorano... all enemys on spectable island are dead... and if i search i not find no enemy near me... what can i do?
SOUND TO ME AS IF IT IS NOT SET RIGHT! I LANDED ONTOP OF THE WORKSHOP WITH MY VERTIBIRD THERE ARE A FEW CHANGES THAT NEED TO BE MADE TO THIS MOD LOL i AM GOING TO ADD A HELIPAD TO MINE AND SEE IF I CAN ADD A FARST TRAVEL PAD SO THE VERITBIRD GOES THERE INSTEAD! MAYBE TRY ADDING A CHANG OF FAST TRAVEL PAD MIGHT WORK!
RIGHT HERE IS THE DEAL WHAT YOU HAVE TO DO IS TAKE OUT THE GLASS WALL AT THE BACK OF THE WORK SHOP AND ADD A HELIPAD AND ADD TO THAT ANOTHER FAST TRAVEL POINT THAT WILL TAKE CARE OF OUR PROBLEM! WITH FAST TRAVEL BUT YOU COULD ALSO GET THE AIRSHIP MOD WHICH GIVE YOU A REALLY COOL VERITIBIRD FAST TRAVEL WHICH WILL ALSO HELP YOUR GAME!
HOPE THIS HELPED YOU OUT MAVERICK THE LONE WONDERER!
but doesn't 'God mode' affect a persons XP or quests or levels? Or is this just for the one occasion of REactivating the workbench... which afterwards, won't require this step for future useage?
I'm praying to god that this doesn't have any bugs or glitches, because I wanna use this as my main home so badly. I'm not even religious. It's also close to Spectacle Island, meaning I can pretend like I get to be up there while the settlers stay down there cause I'm the damn VIP, and they can all suck my big toe
My favorite comment, ever! And I hope so too that there are no bugs and glitches. You can always tell me when there are tho, and I'll do my very best to repair it. But so far it doesn't cause any bugs or glitch for me.
dude nice idea very nice home but you didn't think about vertibird acces you fly a veribird there it lands smack dam on the work shop you need to move the fast travel point and build a heilpad so that you come in and do not land in the work space something i guess you did not take into account for may be once i have finished adding a heilpad i'll upload a pic you might want to add something simular you might want to move the workshop
It's honestly been a while since I played Fallout seriously, so I never really thought about the vertibird. But sure, I can add another island for the helipad and move the fast travel point there. Thanks for the feedback!
I need to pick your brains now I am doing up the spectacle Island hotel up into a player home for myself but i want to make the house pre war it is a post war mess at the moment what do i use to change the wall and the ceilings
Idk exactly what you mean.. Unless you're saying you're editing it through the CK, then just search for prewar_playerhouse in the object window or copy and paste the entire house from the Sanctuary Hills World cell.
sometimes you can use "Visible Game Markers" mod to SEE the markers and then if you go into console you can spend some time with" getpos x, y, z setpos x, y, z commands to move the glowing markers you see to where they SHOULD be or you WANT them
I had to move: - a bid red tall rectangle - a letter X - it wasn't until I ALSO moved what look like large cyan colored squares with "M" 's that I finally got Vertis to MOSTLY land where they're supposed to :)
104 comments
Well done. Endorsed. A no-brainer. The workbench behaved as it always has in my game. No issues. The keypad "Y" button opened it perfectly.
I called in my vertibird and flew on to a mission. No problems there.
No problem building in my new floating settlement either :)
A happy sole survivor.
P.S. this took my last available spot in my now maxed out mod load-order.
1. stand front of workbench
2. press console
3. click on workbench
4. type SetPapyrusVar OwnedByPlayer 1
It worked for me.
***THEY DISAPPEARED AND DIED!!!! ***
sorry, uninstalled with egg on face
the first time i go to Sorano the workbench works fine... but... if i make a fast travel to one other place and than another fast travel to Sorano... the workbench says to me i must kill the enemy near the place before using it....
what is the problem? there are noone near Sorano... all enemys on spectable island are dead... and if i search i not find no enemy near me...
what can i do?
HOPE THIS HELPED YOU OUT
MAVERICK
THE LONE WONDERER!
Or is this just for the one occasion of REactivating the workbench... which afterwards, won't require this step for future useage?
Is there a way to send settlers up there tho? :O
HOW DO I GET TO THE ISLAND btw... ?
Nobody is talking about it so I am presuming by 'pipboy marker?'
I will update when i find out
MAVERICK
getpos x, y, z
setpos x, y, z
commands to move the glowing markers you see to where they SHOULD be or you WANT them
I had to move:
- a bid red tall rectangle
- a letter X
- it wasn't until I ALSO moved what look like large cyan colored squares with "M" 's that I finally got Vertis to MOSTLY land where they're supposed to :)