Can I use this pack together with the desert eagle mod from Doombased? Because of this, 2 such deagle will not exist in the game? I just found a patch for the deagle in the Munitions - Official Patch Repository that adds 12.7 caliber, and then download each weapon individually from this pack too lazy
I cant seem to find the weapons anywhere, let alone on any NPC's and before you ask, i have checked the locations in the description. I have also downloaded all requirements
When I shoot certain walls with weapons from this pack it will crash the game.
The sort of concrete-esque walls that get the large bullet hole/indentations in them when you shoot them. So basically every interior wall in the entire game.
Maybe you folks who're more experienced with modding can help me with this...I noticed something weird when crafting nail ammo for the Nailgun...you can only use Steel and not items with Steel in them to craft nails.
What I mean is this...if you have items with Steel in them, say a wrench or something like that, or even a Shipment of Steel in your inventory and go to a Chem Bench where you have nothing else stored, you won't be able to craft ammo. You have to break down the wrench and Shipment to base Steel before the crafting opens up.
Is this fixable so the recipe recognizes any item with Steel in it in either FO4Edit or the GECK?
I would like to request for an optional mod to make the Rhino M1 Revolver in this merge pack use .45-70 ammo just like in the web page for the Standalone mod
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The sort of concrete-esque walls that get the large bullet hole/indentations in them when you shoot them. So basically every interior wall in the entire game.
Anyone had this issue before?
What I mean is this...if you have items with Steel in them, say a wrench or something like that, or even a Shipment of Steel in your inventory and go to a Chem Bench where you have nothing else stored, you won't be able to craft ammo. You have to break down the wrench and Shipment to base Steel before the crafting opens up.
Is this fixable so the recipe recognizes any item with Steel in it in either FO4Edit or the GECK?