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28 comments

  1. Thangler7
    Thangler7
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    I got this problem. The animation plays but there is no loot. Could it be that I have scavanged the pie before? 
  2. VladBoss
    VladBoss
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    The Port-A-Diner in Dartmouth Professional building doesn't seem to be affected by the mod...

    EDIT: scratch that, a lot of them actually dont work...

    EDIT 2: so turns out it doenst work with port-a-diners you HAVEN'T discovered already (be in the same cell with), if you found it already then it works. Still, this should be fixed or at least emntioned if it cant be fixed.
    1. Schleiereule
      Schleiereule
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      ?so turns out it doenst work with port-a-diners you HAVEN'T discovered already (be in the same cell with), if you found it already then it works.
      ?It doesn't though. I saved during the "Big Dig" quest at the port-a-diner, installed this mod and reloaded, and it still doesn't work.
  3. Treap
    Treap
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    well, i don't see any difference after installing this mod :v
    1. 7aichi
      7aichi
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      i know it's been a few years, but same here
    2. 7aichi
      7aichi
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      edit: didn't mean to double post. it said there was an error with sibling's bla bla something and i thought it didn't take
    3. Schleiereule
      Schleiereule
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      Same :|
  4. starfis
    starfis
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    Wait what?! I can get something from this machine? I thought it is just a silly useless animation for nothing. I guess then it is true, that we learn something new every day.
    1. Ansler
      Ansler
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      Yeah, I thought the same thing. Who knew?
    2. xehonort
      xehonort
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      Add me to that list. I've tried a few times trying it. I figured it was just a joke about how most claw games are in real life.
    3. Ansler
      Ansler
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      Ok, just looked it up on the wiki (http://fallout.wikia.com/wiki/Perfectly_preserved_pie), the default chance is indeed crazy low. The formula reminds me of the Star Wars Hit Probability Equation for Stormtrooper accuracy.
    4. starfis
      starfis
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      Wow, with my luck of 3, I would find one on my 42nd attempt (34th attempt respectively) and still with 50% chance. Given I didn't even know there is a second try, I never touched this machine again.

      Will this work with Port-A-Diners placed by other mods? I don't know if there are any, just in case there will be.
    5. geekboy99
      geekboy99
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      It should the description says "This is a script change, which affects all Port-A-Diners" so it probably just changes the formula for the chances
    6. vault75
      vault75
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      Well, it's the script that is attached to the Port-A-Diner that has been modified, not the positions or the base units themselves, so it should be fine - unless the other mods alter the script too.
    7. itsbooby
      itsbooby
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      haha this mod made me realize this too
    8. SpiceyMonkey99
      SpiceyMonkey99
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      Thought it was a joke too, but i got a pie from a eat-o-tronic once. Don't know how rare that is, but it happened
  5. VladBoss
    VladBoss
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    Since installing (and uninstalling this mod since on certain machines it didnt even work) now i've found two machines that eventually when they picke up the pie and proceeded to drop it, the pie vanished, as in: it wasnt in the container. I also have a frend that can back this theory up, as he only recently got this mod installed and the same thing happened to him; so i'm pretty certain this mod had something to do with it...
    Keep this in mind if you want to try this mod...
    1. Bottletopman
      Bottletopman
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      That's a known issue in the vanilla game - Medford Memorial Hospital's port a diner doesn't actually give you the pie.
  6. Brigand231
    Brigand231
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    It says Far Harbor is not required, but the plugin does indeed require it. Trying to load it without having it would result in instant CTD or an infinite loading loop for the game's title screen.

    I would definitely like to try this, I had no idea those machines actually did something other than waste time.
  7. m8camper9
    m8camper9
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    Even using the command "SGTM 5", then up to "SGTM 10", it still took me ten f*#@ing minutes to get one of these pies. One.
    Thank you for this glorious mod that fixes the biggest screw-up in Bethesda History, just ahead of them not making December's Child right.
    1. vault75
      vault75
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      Haha, you're welcome. Although I fear there are probably bigger screw-ups that I wouldn't care to mention. I guess that's why mods were created.
  8. Poperon
    Poperon
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    I didn't even know that it was possible. I tried like, thousand times for over an hour and i got nothing from this machine.

    Just a suggestion: It would be nice a 50% version too, so we can still have bad luck, or lucky on it... because the vanilla rates are just... painful.
  9. zergpoop
    zergpoop
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    So, all port-a-diners were replaced?
    1. geekboy99
      geekboy99
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      No from what i can tell all the mod does is change the formula that controls the chance so it will work with all port a diners even ones added by mods
    2. vault75
      vault75
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      No, no replacers. Just the script was edited so the chance is 100% rather than some stupidly low percentage
  10. UlithiumDragon
    UlithiumDragon
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    These things are luck-based, but the difference between luck 1 and luck 10 is negligible. You'd still have to sit there and press it for over an hour in most cases.

    However, bump your luck up to 1000 with the console (command "player.modav luck 1000"), and the chance of success on these becomes practically 100%.

    -------------------
    Oh and nice mod, will remove the slight irritation of having to type the commands "player.modav luck 1000" and "player.modav luck -1000" when I run into one of these. :P