Fallout 4
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49 comments

  1. Stormpriest1066
    Stormpriest1066
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    not in turrets.
    Not in fortifications.
    Not in vehicles.
    not in special (where the 155mm howitzer is)
    where the **** is it in workshop menu???
    1. thundergod0771
      thundergod0771
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      good question.....ive looked too nowehere to be found........also dumb question..do you have to have completed the "old guns" quest to get them??
  2. railroadman
    railroadman
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    does the turret move and shoot?
  3. johnscarecrow
    johnscarecrow
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    silly question but.....does this work along other artillery mods? It would be cool to have an abrams guarding the road to the sanctuary while using the 155 howitzer mod for the castle's artillery.
    1. iwannabelikekevin
      iwannabelikekevin
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      According to the screenshots, the tank doesn't replace the vanilla artillery, so in theory both should work. Only one way to find out.
    2. Wulfkie
      Wulfkie
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      Works with angry artillery and simple artillery. Also worked with that one mod that addes artillery flare gun. I used those and it worked with these
  4. SirPotooVR
    SirPotooVR
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    Abrams* ?
  5. circ
    circ
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    Any plans to also add the tank mesh already in the game, just cleaned up a bit?
    1. SephMacLeod
      SephMacLeod
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      i for one don't want it, the tank mesh in the game sucks balls and looks like it was designed by someone who knows nothing what so ever of armor design or vehicles.
    2. DarthAerith
      DarthAerith
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      Somewhat. But also one has to keep in mind Fallout 4 tech branched differently than the real world. Its very possible those tanks are fusion powered, like the cars of the era.

      Also with the advent of power armor, which turns a single soldier into a walking tank...its entirely possible these tanks were designed with a different combat role in mind.

      They remind me more of soviet AA's. Zeus namely.

      Just my two cents. ^_^
    3. pathfinder118
      pathfinder118
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      I would like to think that, considering how almost every 'Fusion' device in fallout was in fact a clever lie covering up fission power, and that everything explodes with a radioactive explosion that all the vehicles are actually fission powered, but in regards to the tank it looks very much like a pulp M 60 Starship, the old Patton tank but obviously changed for fallout, its got mine clearing equipment on the tracks, and what is either mortars or inputs for fuel cells on the sides (go ahead take a look for the weird mortar things on the left side, they look retractable too) I would make me think that even in the fallout world tanks had there place, power armor is great but was never deployed in large numbers, so the majority of fights were probably still with tank on tank, I would love to see how the Chinese tanks looked, and some of there fighters because the stingray looks awesome.

      But this is all in my head anyway, so grain of salt, this model is still pretty cool regardless, would love to see anything come of it with further development.
    4. SargeWashington
      SargeWashington
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      I have to second this. I enjoyed the tank mesh, as it reminded me a lot of the Mammoth tanks from C&C.
    5. XMoonDoggy
      XMoonDoggy
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      The fallout chinese tanks had scatter lasers mounted as a main weapon and drove at drill esque tracks. Just look for them from the operation anchorage DLC in fo3
    6. jimbot70
      jimbot70
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      Operation Anchorage as a simulation wasn't entirely accurate for what actually happened. There are several unimplemented voice clips(along with a few things actually in game) that implied that at least part of the simulation was a fabrication by General Chase including those tanks.
    7. Quality0House
      Quality0House
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      True, but it would still be nice to see them go toe to toe with one another
    8. Malferathka
      Malferathka
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      The 'victory' at the end of the simulation(I.E. the final battle, Chinese surrender, and the 'commando' you tak ethe role off) were the false aspects. The tanks and Chinese tech were accurate.
    9. anonymousgammer740
      anonymousgammer740
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      LOL those those where awesome .
    10. anonymousgammer740
      anonymousgammer740
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      u comment sucks to .
    11. dangermouse330
      dangermouse330
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      Love this mod!

      I've also made a new texture for the Tank, a grey camo and Tan camo version. And working on a vanilla tank replacer. Once done, with the authors permission I'll release it as a mod.
  6. Jettgecko
    Jettgecko
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    this is a great mod just improve on the textures but keep up the great work
  7. Pentegass
    Pentegass
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    any retextures for this prop? honestly if it was 2k and properly texturized this mod would be somewhere near the first page.
  8. KeltecRFB
    KeltecRFB
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    I agree with Circ, see if you can use FO4 assets, both the APC, Tanks, and anything else that may be hidden in FO4 assets.

    EDIT: Oops, meant to have this in the thread below but since I can not technically delete a post, I will just go with this.

  9. Quality0House
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    Question: Can you make them look like an M119 or M777? These are actual U.S. howitzers or the M252, a mortar. That would be AMAZING!
  10. Mechwarrior94
    Mechwarrior94
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    Perhaps this is a very obvious thing, but euhm... since when is a Abrams tank a artillery vehicle? Also since when can it lob rounds like a artillery unit? Both breaking reality as lore

    It would be nicer to see this as drivable vehicle (mount idea) so that you can drive around while using this beast. Also would be more logical at the same time
    1. Darkstar1303
      Darkstar1303
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      Implying this engine is so friendly.

      They cannot even properly implement pump shot guns or reload animations for lever actions.
    2. babyruckles
      babyruckles
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      Indirect fire utilizing the M1028 is part of the U.S. TO&E