About this mod
This project aims to change a lot of objects, items and other stuff from worse quality to very high quality with very good performance. Everything is very polished and have a lot of details. Everything is preserved in post-apocalyptic style. Now you can even more feel and see all dirt and destruction on objects and items and you can even more delv
- Requirements
- Permissions and credits
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Translations
- Spanish
- Russian
- French
- Changelogs
- Donations
FEATURES:
- high quality meshes with a lot of details, ALL models (except Mutfruit Tree) are created from scratch, good optimalization is preserved
- very high quality detailed textures with great sharpness and performance, without any unnecessary VRAM losses (no unnecessary big textures for small stuff, ie. no 4k and 2k bottles, cups etc.)
- very high quality accurate normal maps, almost all is baked from high poly meshes, these normals combined with detail normalmaps, giving amazing look with almost any performance hit!
- specially customized materials for all reworked stuff, now each surface looks similarly as in real life, also all reworked stuff have a wet materials (in original - not all objects have them)
Click Here!
ATTENTION!
If you have large fps drops - download loose files version and disable esp plugin. This will help, but the static objects will not be changed.
This project took me a long time of hard work, so please respect this and don't edit anything without my permission. Thanks. :)
And Thanks to NVIDIA and their amazing GEFORCE GTX for motivation to work!

Check also my project for Witcher 3:
