Keep your eyes peeled for "Culinary Masterpieces", another mod of mine I'll be uploading shortly-ish. I was going to try custom models and everything, but honestly I'm not very artistically gifted, and I can always add that in later if I find the time/ability.
Hey, can you add an option to change normal crops into wild versions? There are several survival recipes that depend on having the wild versions, and wild razorgrain in particular is bugged on PC, and impossible to harvest.
I'm thinking of adding an extra recipe for Adhesive (from Melon, Gourd, and maybe something else). I figure it would fit in with this mod well enough. Your thoughts?
Edit: It's done. I figured I would add it before going to sleep.
There is one small problem that doesn't really affect much. With items with more than one recipe (i.e. Melons), it automatically selects the lower recipe after crafting the first item. If anyone knows how I can fix that, please let me know.
Hm.. I see what you're saying, and I somewhat agree. However, I chose Melons and Gourds due to them not really having much use in vanilla. Plus they can get quite sticky. I think I'll replace the Mutfruit in the alternate recipe with Razorgrain though, as Mutfruit is somewhat redundant being in both recipes.
Thanks for this mod. There are some other mods that do things similar to this but always have problems one way or the other or don't do exactly what I want. Been waiting for someone to make this.
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Edit: It's done. I figured I would add it before going to sleep.
There is one small problem that doesn't really affect much. With items with more than one recipe (i.e. Melons), it automatically selects the lower recipe after crafting the first item. If anyone knows how I can fix that, please let me know.