For some reason the shirt and tie in the separate parts option are invisible any idea on how to fix this? Everything else was working but the shirt and tie.
Having trouble getting anything to show up to craft. DL'd the AWKCR version first and then tried just the regular version... still nothing. Anyone else having this issue?
Same here (Fixed see below) With the regular (not AWKCR) I found that I had to load my regular game (not with F4SE Extender) and go into MODS and activate them in the base game. After this I found them in the Chemistry Station when playing with my usual F4SE Extender. I hope this helps.
I'm crafting and giving these to my settlers. Black are for guards, green are for crops workers, blue are for vendors, red for town medics and recuitable NPC's. Sometimes it's hard to find an NPC we look for if they look all they same. This one facilitates life a lot. And NPC's look awesome, also. A little pity it's not detailed HD texture.
Also, silly question I guess but can this mod be rolled into a merged esp without problems? even the C armor patch version? I'm still fuzzy on the whole what's okay to merge and what isn't thing. was thinking of merging it with other like-themed clothes.
It might be a better idea to use FO4Edit to flag the esps of this mod as ESL files. The male and female outfit esps don't have many records so it shouldn't be a problem.
There's instructions on this page: https://www.nexusmods.com/fallout4/mods/35922
193 comments
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Update: v1.1.1
Fix for missing world-model on chem-station version.
Update: v1.1.0
CTD issue should be resolved!! Please return to your classrooms.
Edit: Works using the serpart parts but req AE still.
Edit: I find it, it's in "Outfits-Dapper" category.
With the regular (not AWKCR) I found that I had to load my regular game (not with F4SE Extender) and go into MODS and activate them in the base game. After this I found them in the Chemistry Station when playing with my usual F4SE Extender. I hope this helps.
To the Author, OUTSTANDING work!
Also, silly question I guess but can this mod be rolled into a merged esp without problems? even the C armor patch version? I'm still fuzzy on the whole what's okay to merge and what isn't thing. was thinking of merging it with other like-themed clothes.
There's instructions on this page:
https://www.nexusmods.com/fallout4/mods/35922