Hi there. Maybe your mod is asleep but I ask anyway: What I miss in a save manager is the ability to export that save's master plugins into a textfile or to the Clipboard for later editing. Here's a scenario: If I use Cellripper on someone others save and there are more than a couple of mods missing in my loadorder, there is no way (what I know of) to compare what mod is necessary to download. Could this be done with your mod? The 'Plugincount' and the *Plugin #1-.. Cheers
Install Wrye Bash, go to the Saves tab, right-click on the save file and click "List Masters...". Wrye Bash support of Fallout 4 is still in development, so the only way to get it at the moment is the dev branch on Github. I've been using it for 8 months with only minor issues. @mrjsbkru What I'd live to see is some of this extra info incorporated into a "Details" option in Wrye Bash. Ever thought of contributing to the BAIN/wrye-bash project?
Ok, the instructions are a little unclear, but I figured it out sort of. You need to copy whatever save you want to preview to the F4Preview folder and rename it to literally quicksave.fos or it won't work.
Yes, it's a first release, so there are only minimal features: program process only file with name 'quicksave.fos' in same folder. But if you have any suggestions -- write here. Maybe in the future I will implement some of the suggestions...
Thank you for sharing! It is useful. When updating mods, sometimes I forget what load order spot a specific mod was in and I want to put the updated plugin in the right order. It bothers me if I don't know for sure. lol
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@mrjsbkru What I'd live to see is some of this extra info incorporated into a "Details" option in Wrye Bash. Ever thought of contributing to the BAIN/wrye-bash project?
Yes, it's a first release, so there are only minimal features: program process only file with name 'quicksave.fos' in same folder.
But if you have any suggestions -- write here. Maybe in the future I will implement some of the suggestions...