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nekollx

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  1. wellslls
    wellslls
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    I made my own modifications using your mod , of course I will not publish it anywhere , only for my own use .

    But here's what I changed from your mod:

    (MOD)BetterCriticals05 - 5x more damage
    (MOD)CapCollector05 - invest 50000 caps (i have tons os caps)
    (MOD)Commando05 - automatic weapons 4x damage
    (MOD)ConcentradedFire05- 50% accuracy and 50% more damage
    (MOD)Gunslinger05- pistols 4x damage
    (MOD)MisterSandman05- silenced weapons 2x more sneak damage
    (MOD)Ninja05- ranged attacks 7x normal damage and 20x melee damage
    (MOD)Rifleman05 - rifles do 4x damage and ignore 50% target armor
    (MOD)Scrounger05 - always gain ammo
    (MOD)Sniper03 - +50% accuracy headshot vats

    (ADD)BobbleheadBarter - prices are 20% better
    (ADD)BobbleheadBigGuns - plus 35% critical damage with heavy weapons
    (ADD)BobbleheadEnergyWeapons- plus 35% critical damage with energy weapons
    (ADD)BobbleheadExplosives - plus 25% damage with explosives
    (ADD)BobbleheadSmallGuns - plus 35% critical damage with ballistic guns
    (ADD)BobbleheadSneak - 70% harder to detect

    (ADD)CompDeacon- 40% more sneak attack damage
    (ADD)CompMacReady- 50% increased chance to do headshot in VATS
    (ADD)CompPreston- 40% more damage

    WastelandSurvival05 - removed 10% sprint (i don't like running faster)
    -------------
    MOD = Modification from the mod
    ADD = Added to the mod
    1. FN343
      FN343
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      How did you edit his mod??
  2. wolfdog1dmn
    wolfdog1dmn
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    So fun issue similar to what I've seen another post, however the solution I noticed of make sure the load order is correct with it being 'main -> far harbor -> nuka world' well that didn't work.

    So the issue is that the cannibal perk shows up as a basic white icon. However more than that it only shows the last of the perks 'tree'. Hitting alt and ctrl to move through the perk ranks does not change anything. So its stuck on the level requirement of 56 and that it will reward you with more hp for eating human, ghoul and super mutant corpses.

    I have no other mods that change the perks
  3. deadevil_x
    deadevil_x
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    can u make it so Black Widow Lady Killer work on both genders at least in the ranks u added? (am talking about when u get black widow u do more dam to both males and females and same goes for lady killer)

    also is this compatible with/addable to your mod?
    http://www.nexusmods.com/fallout4/mods/11628/?
  4. Dtavs
    Dtavs
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    Ok, I just installed it and for some reason it changed the icon on strong back to a white guy and it says only one star used and can't spend any more points on it, when I installed the Far Harbor patch then it fixed it but now the nuclear physicist is having the issue
    1. DarkDragen
      DarkDragen
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      I had the same problem with four or more perks, and I had all the DLCs downloaded, when I remove the Mod one bright white one was left. Not sure if it is a bug or not, but I reported it as one.
    2. nekollx
      nekollx
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      nuclear is broken? i'll lok into it, are you sure you dont have nay other perk mods?
    3. DarkDragen
      DarkDragen
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      I have a mod that turns Idiot Savant into Genius Game: http://www.nexusmods.com/fallout4/mods/3996/? I did say at the bottom, as I would like you to look at it and see if you could mend this mod to fit with that one.

      Another problem I find is that when it comes to lock-picking at the the very least, as I started the game again, I found that I can pick any lock and don't have to level up to do so.
    4. nekollx
      nekollx
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      you have to have some other mod causing a conflit, just started a new game myself a few days ago i cont pick any lock, and strong back is displaying fine
    5. AnangelGlory
      AnangelGlory
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      Budy the solusion is simply because i had that problem.Change load order to

      PerkTweaks.esp
      PerkTweaksFarHarborPatch.esp
      PerkTweaks_NukaWorld.esp

      That simply
  5. fazlan007
    fazlan007
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    Robotics expert could use at lvl 1 always find something worth 1 crystal lvl 2 always find something worth 1 circuit lvl 3 always find something worth 1 fiber optic. higher ranks could increase those.

    Nuclear Physicist add something that helps late game energy weapons plz.

    You could always add magazines instead of more levels to avoid conflicts.
    1. nekollx
      nekollx
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      you are aware nuclear physics by default buffs the gatling laser and Atom's Hammer and the gamma gun
  6. bozzo23
    bozzo23
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    Hello,
    looks interessing but i am wondering :
    do you change the basic perk , or do you simply increase the list ?

    problem is , if you change the original perk , you will probablie get many conflict with other mods about perk.and i guess if you just add the rank , you might make a conflicless mods.and that would be better for your mod.
    1. WyrdOh
      WyrdOh
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      Simply because of how the game is made;

      Mods that only change the effects of perks will not conflict unless they change the same perk.
      Mods that add extra ranks WILL conflict with ANY mod that adds ranks to the same perks or changes their effects.
    2. nekollx
      nekollx
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      unless other wise specified the only thing i did to the old perks was update their next perk reference and number of ranks, but yes bu the nature of this over haul pretty much any perk mod will conflict
  7. MrBlazzar
    MrBlazzar
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    A few things I noticed in the ESPs when checking them out in FO4Edit to make a version without the level requirements and such.

    You modified Danse's power armor both the T60 and X01 versions by changing the Name and removing the Non-playable flag. While this isn't a major change this would conflict with any mod that changes his armors as well something that isn't mentioned in your description so I thought I would mention it in case it was a mistake or something.

    Also in the original ESP for Strong Back you have the descriptions mentioning armor weighs less when you equip it but in the Far Harbor patch you remove that from the descriptions but the effect is still there.
    1. MrBlazzar
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      Also more things I noticed:

      Also with the main plugin you modified the pickpocket min, max, and weight multi chance. I assume these are intentional but couldn't find it mentioned in your description either.

      Far Harbor Patch:

      In the description of the Action Boy/Girl you put Faster when it should say Fast eg "Your Action Points now regenerate twice as faster." Should be "Your Action Points now regenerate twice as fast."
    2. nekollx
      nekollx
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      yeah the Danse once is a second feature i'm working on but havent quite mastered, i also changed his dialog so you can tell him to exit his power armor but as yet while he has the dialog and the altered armor he doesnt quite leave it. as for the description yeah a few typos there, you try re wrting a hundred perks and not miss something once in a while Since the dance feature isnt perfected armor over writes are aokay because the feature doesnt work, yet
  8. WyrdOh
    WyrdOh
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    Having Rank 5 in Commando and the other weapon-based damage buffs without a change completely breaks the balance between the weapons, you're doing 25% extra damage compared to a semi-auto equivalent in addition to the vastly increased fire rate, not to mention it's an enormous buff to the damage of the Minigun.

    If you're going to make the perks not mutually exclusive, I'd suggest tweaking Commando to be a tiny damage buff (5%?) and an increase in accuracy per level instead.
  9. HollowfiedChaos
    HollowfiedChaos
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    Is there anyway at all to increase the S.P.E.C.I.A.L perks? More Charisma than anything, I hate using the console commands to increase it just to get more settlers. Like the idea you put into this mod though, will surely make things easier and worth while to to get those perks to max. Plus it helps when you finally hit a higher level and you got nothing to spend perk points on.
    1. nekollx
      nekollx
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      its in my plans if only to see what happens when you go over 10, does it scroll off screen or break to a new line but i still have like 25 more perks to get 5 ranks in. On the second point for some perks since i use the existing levels as a base you even need to be high level, theres a couple that require you to be level 80+ or 90+ to unlock the 5th rank
    2. HollowfiedChaos
      HollowfiedChaos
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      Hopefully it doesnt do something stupid. Do you think there is a possible way to change it from star to numbers after it hits 10? If so, that could be easier and not take up the whole screen while checking it. Good luck with the other perks and hope to see what you do with the S.P.E.C.I.A.L perks if its possible.
  10. DarkDragen
    DarkDragen
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    Oh I can't wait to see the new perks, give us a reason to use another mod to give us more than one perk per level... I'm going to be tracking this mod.
    1. DarkDragen
      DarkDragen
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      Oh I would like to point out that there is a mod that changes Idiot Savant around to Genius Game, so you might want to look at that mate, so you can work on it too.