Hey Quaz, just wanted to report a bug. Your mod makes edits to the same Paint Mixer activator (FFDiamondCity01PaintMixer01) used for the Paint The Town quest and prevent it from being activatable during the quest. Thanks for the awesome mod!
Awesome, downloaded on PC and Xbox. On Xbox, the working TV must be missing a file or incorrect pathway because the screen is purple. Not sure about PC yet.
Really neat! I was looking for things to make my settler's living spaces really come alive and this is perfect!
Unfortunately looks like icons are missing from a lot of the new objects. I took a look in the CK and it seems you left the Transforms for many of the World Objects produced by your Constructable Objects as NONE instead of assigning one. I got partway through assigning sensible Transforms to the new objects before the CK crashed. Hopefully you'll have better luck with fixing that!
Will settlers use all of these, or only the Stoves and Beds? Also is this integrated in with the other stuff, or did you give all your new stuff its own category? I personally think its super handy when a modder just puts all the stuff from their own mod in its own category. Either way, this mod looks great and I will try it out.
I see the stoves are for the player. was hopping they could be assigned as busy work stations. There is one in the game already but its hideous. Would also love to see this have its own category. Still an awesome mod. Endorsed.
This is FANTASTIC! I just downloaded the Creation Kit to make fridges, sinks and stoves workeable myself and here they are! <3
Just one thing - I think you forgot to give them a preview icon in the menu, could you fix that? They show up invisible for me, but the objects seem to work.
Tnx!
Btw, I think all these things are in the Homemaker pack, but I don't want a thousand items in my game, just those that are realistic and can be found in my surroundings, so I am so happy that you've kept it small!
19 comments
Unfortunately looks like icons are missing from a lot of the new objects. I took a look in the CK and it seems you left the Transforms for many of the World Objects produced by your Constructable Objects as NONE instead of assigning one. I got partway through assigning sensible Transforms to the new objects before the CK crashed. Hopefully you'll have better luck with fixing that!
Just one thing - I think you forgot to give them a preview icon in the menu, could you fix that? They show up invisible for me, but the objects seem to work.
Tnx!
Btw, I think all these things are in the Homemaker pack, but I don't want a thousand items in my game, just those that are realistic and can be found in my surroundings, so I am so happy that you've kept it small!