Some outfits can have a footstep sound on them - alot of the vtaw wardrobe include "default footsteps" which means you can hear both at the same time. Its a time consuming process, but basically you remove it from the "armor addon" section if memory serves correctly. Obviously not for boots and shoes.
I don't get barefoot footsteps on normal vault floors. Never noticed it till now cause I usually use an altenative start and don't visit vaults. Anybody knows what floor is used in vaults and how to add it to the barefoot sets? I don't understand why it does not play barefoot sounds although seemingly this mod uses all floor materials of the default footstep sets to apply them.
Edit: ok, think I got it. If somebody cares, the mod applies in "Impact Data Set" to MaterialGroundTileVinyl [MATT:00039BE1] the impact FSTTileVinylRunImpact [IPCT:00039369], which is the default shoed impact. I changed it to FSTBarefootStoneSolidRunImpact [IPCT:000E41E8] (accordingly to walking and sprinting) and get barefoot sounds in vaults. Another victory for the barefoot community.
Hey I know its been a while but how can I change the CBBE body? Everytime I do a batch build with the body I want the outfit changes back to vanilla with the shoes on.
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Obviously not for boots and shoes.
Edit: ok, think I got it. If somebody cares, the mod applies in "Impact Data Set" to MaterialGroundTileVinyl [MATT:00039BE1] the impact FSTTileVinylRunImpact [IPCT:00039369], which is the default shoed impact. I changed it to FSTBarefootStoneSolidRunImpact [IPCT:000E41E8] (accordingly to walking and sprinting) and get barefoot sounds in vaults. Another victory for the barefoot community.
UniqueFemalePlayer - BarefootFootStep Patch