Wouldnt recommend this mod if you have WATM When loading the game without this mod, you have a paint category to change the faction on the armor. MM also wear MM painted armor. Thats cool But then this mod fucks it all up by having the NPCs still wear the MM colored armor, but God forbid the player have that option. You know what, how about you remove the paint category altogether and make the Gunner Armor into a BOS like armor. So not only do you lose your MM paintjob, you also lose an armor upgrade. Its either that Gunner Upgrade that looks good but gives you little fucking energy resistance, or wear Polymer Armor that has great stats but is hideous to look at. In addition, shadowed combat armor will show the generic C.A star instead of the gunner logo. Wouldve been a prime opportunity if the gunner logo was ITS OWN SEPERATE paintjob instead of a BOS style upgrade. For Power Armor, I understand. Im not complaining on that front. Same thing applies to the MM (Charisma) and BoS (strength). But the combat armor is what most players wear, so this was a missed opportunity. Other Gunner Overhaul mods are a bit tacky for my tastes. Like The Gunner Outfit Pack by DefaltTheFixer. Some outfits are cool, but I prefer to keep factions simple and not into some tacti-cool npcs. On its own, it seems like a good mod. However, if you're having both MM and Gunners duking it out modded? Youre better off making your own mod that changes Gunner Armor. 4/10
Awesome Mod, I just think it is important to note that the Main File is the Russian version of the mod. There may be some issue there? If that is a purposeful thing then please disregard this.
If this mod was on playstation 4, could you please reupload it, it has disappeared from Bethesda net. I still have it installed and it works but it is gone from favorites list, ide like to have it there in case i need to do a clean install.
I accidentally installed the Russian version and was utterly baffled by the names then I checked and was like "oh ffs -_-" but now it works and I do love it, it's a nice little dabble of immersion ya'know?
65 comments
When loading the game without this mod, you have a paint category to change the faction on the armor. MM also wear MM painted armor. Thats cool
But then this mod fucks it all up by having the NPCs still wear the MM colored armor, but God forbid the player have that option. You know what, how about you remove the paint category altogether and make the Gunner Armor into a BOS like armor. So not only do you lose your MM paintjob, you also lose an armor upgrade. Its either that Gunner Upgrade that looks good but gives you little fucking energy resistance, or wear Polymer Armor that has great stats but is hideous to look at.
In addition, shadowed combat armor will show the generic C.A star instead of the gunner logo. Wouldve been a prime opportunity if the gunner logo was ITS OWN SEPERATE paintjob instead of a BOS style upgrade.
For Power Armor, I understand. Im not complaining on that front. Same thing applies to the MM (Charisma) and BoS (strength). But the combat armor is what most players wear, so this was a missed opportunity. Other Gunner Overhaul mods are a bit tacky for my tastes. Like The Gunner Outfit Pack by DefaltTheFixer. Some outfits are cool, but I prefer to keep factions simple and not into some tacti-cool npcs.
On its own, it seems like a good mod. However, if you're having both MM and Gunners duking it out modded? Youre better off making your own mod that changes Gunner Armor.
4/10
Thanks for making this mod.