Fallout 4

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CVedant95

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cvedant95

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58 comments

  1. cvedant95
    cvedant95
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    Nuka World DLC patch is now available.

    Mod now have all in one installer.

    Uninstall previous Far Harbor patch.
  2. cvedant95
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    MOD Has been updated to new version 2.0.1
    It has solved the issue of master plugins not being in order.

    Having Masters Plugin not in order doesn't cause any problem usually.
    However it is recommended to have them in order.
  3. cvedant95
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    New version 2.0.2 is up.
    Fixed Gage's Dialogues in season version.
  4. Mathesuu
    Mathesuu
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    Can you add a patch for the "No Negative Affinity (Vanilla)" option? Thanks
    1. cvedant95
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      Please read the description carefully.
      You don't need a patch for vanilla version, the base mod does all the work.
  5. User_2947183
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    Left a similar question in the original mod's comments but I don't hold high hopes of an answer there, meanwhile this one was surprisingly just updated and has been actively moderated (kudos on that). I'm only using No Affinity Cooldown though and can't find a patch, does that mean the original is already compatible with Nuka-World and Far Harbor? I suppose that'd make sense if it just deletes a timer that affects all triggers for all companions, as opposed to editing each trigger for each companion.
    1. cvedant95
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      Yep!
      It works for both Far Harbour and Nuka World.
      You don't need any patch if you are using just No Affinity Cooldown.
    2. User_2947183
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      Thanks for the immediate reply, I'd left a slew of comments on other mods and knew I was forgetting to check back on one of them. Had to learn to find my comment history.
    3. Fede300
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      Interestingly, after moving to Mod Organizer 2 this patch is the only mod not working out of the 76 I have. It says that I don't have the Season Pass (I do have both DLC, though I don't have the season pass) and it's greyed out

      I haven't tested it yet because I haven't done the DLC on this playthrough yet but we'll see what happens
    4. cvedant95
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      I have no idea why you're facing such an issue. I have never worked with mod organizer 2 before.
      I will look into the issue and try to resolve it as soon as possible.
      Please provide me with more information, It will ease my process of narrowing down to the center of the said issue.
    5. medievalman86
      medievalman86
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      When I look at the contents of the folder, there is a
      Meta.ini
      Data folder.

      If I open up the Data folder- thats where the .esp is.

      I dont know if this is actual fix- but it gets rid of the "Greyed out, red x, no data" thing that Mod Organizer 2 shows.

      1) copy and paste the .esp file to your desktop.
      2) zip it
      3) install it like you would normally.

      and atleast for me- red x, warning in MO2 all gone. Since I am not at a point in game where I could ensure it actually works in game, idk.
    6. cvedant95
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      Ok! so the issue you are facing with MO2 is caused because the installer was specifically made with NMM compatibility, so the installer may cause issues with MO2. And I'm pretty sure even if MO2 shows the warning, the MOD should work fine when you install it manually.
  6. padawanjedi
    padawanjedi
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    Came to check on patch, realized I didn't need it, but stayed for your Longfellow overhaul. He looks awesome.
  7. FoxythePirateFNaF
    FoxythePirateFNaF
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    For some reason it keeps saying I need to update this even though I downloaded the latest version, do you know how to fix this
    1. cvedant95
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      I forgot to update version number in installer itself.
      It will say it needs update but it doesn't.
      just make sure you download v2.0.2
  8. User_1386090
    User_1386090
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    Was just looking at SuperAffinitySeason.esp in FO4Edit and noticed that while Old Longfellow's messages use Far Harbour as a master file to overwrite, Gage's messages don't have the Nuka World master file. I am likely being an idiot here but wouldn't this mean that the default messages would be used instead of the ones added by this mod?
    1. cvedant95
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      I think I uploaded wrong file last time(It was already fixed back then). New version is up should be fixed.
    2. User_1386090
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      Many thanks! Really appreciate the work you've done with this mod.
  9. sjk77
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    I know it's been a while, but for the SeasonWantTheD.esp file, you duplicated Gage's messages instead of altering the originals. It has no effect in game.
    1. cvedant95
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      It was correct before the update I messed up while fixing the master order and it screwed up messages for gage in all plugins not only "SeasonWantTheD.esp" I will be updating the MOD soon. Currently I am away from home on a vacation and can't work on it right now.
    2. cvedant95
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      Well took a year to upload the new version but it is here.
      I completely forgot because of my busy college schedule. still have 3 years for graduation.
  10. Bowfire5
    Bowfire5
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    Is there any way to NOT have the negating negative affinity? I want it to only shorten the cooldown. Is that possible?
    1. cvedant95
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  11. Angelsilhouette
    Angelsilhouette
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    Missing the "vanilla" esp that the NNA NAC mod has where it still says they disliked that, but you don't get the negative affinity.   When I activate the ESP it doesn't like it because none of the options match the NNA NAC esp I'm using because I've got the NoNegativeAffinityVanilla.esp
     
    I use the vanilla one because it lets me know what to look out for if I decide to turn off the mod.
     
    Also when I use "getav CA_affinity" it clearly shows that I actually do drop some affinity with my companions, just not always very much, so I like to have the notification so I can check on it.
  12. zydan
    zydan
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    does this mod let you keep gage if you kill the raiders?
    1. cvedant95
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      Nah! It just changes affinity messages displayed.
  13. deathdealer32
    deathdealer32
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    Mod Organizer says this includes no ESM/ESP or game data folders
    1. cvedant95
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      Well That's because it is a well organized mod in terms of files.
      We prefer neatness over what mod organizer can detect.
    2. Kevin843
      Kevin843
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      you have to install it manually had the same problem and select what version u want.
    3. cvedant95
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      You dont have to install it manually, it installs automatically with nexus mod manager.
      I dont know anything about MOD Organizer. I dont know how to make it compatible with that.
      Sorry for inconvenience.
    4. dmastermanga
      dmastermanga
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      I believe he said that with intent on remaining to use MO, and when he says manually I believe he means through Mod Organizer. It is the MO user's way of making an attempt to walk around these types of installation conflicts.

      Awesome mod btw, endorsed. <3
    5. cvedant95
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      Thanks Buddy.