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[Combat]
fMagnetismFalloffBorderHeight=0
fMagnetismFalloffBorderMaxMult=
fMagnetismFalloffBorderMaxRange=
fMagnetismFalloffBorderMinMult=
fMagnetismFalloffBorderMinRange=0
fMagnetismFalloffBorderWidth=0
fMagnetismFalloffExponent=0
fMagnetismInputMovementLimit=0
fMagnetismInputRotationPitchLimit=0
fMagnetismInputRotationTargetMoveYaw=0
fMagnetismMinActorWidth=0
fMagnetismObjHeadingMult=0
fMagnetismMeleeRotationYawLimit=0
fMagnetismMeleeRotationPitchLimit=0
fMagnetismMeleeMovementLimit=0
fMagnetismMaxActorDistance=0
fMagnetismInputRotationYawLimit=0
fMagnetismInputRotationTargetMoveYawLimit=0
fMagnetismSightsFalloffBorderWidth=0
fMagnetismSightsInputRotationTargetMoveYaw=0
fMagnetismSightsMovementLimit=0
fMagnetismSightsRotationPitchLimit=0
fMagnetismSightsRotationYawLimit=0
fMagnetismStrafeMinDistance=0
fMagnetismTargetScoreAngleWeight=0
fMagnetismTargetSpeedMax=0
fMagnetismZeroInputFalloffSec=0