This page was last updated on 15 June 2016, 1:01PM
Changelogs
Version 1.08
- Fixed bug with 10mm and .44 mod formlists
- Fixed weapons not equpping on spawn in Commonwealth
- Reduced sneak movement speed increase for Hunter to 25%.
- Added the Detective occupation.
- Added setting to disable starting perks.
- Other stuff I've forgotten
Version 1.07
- Reverted changes to the Out of Time quest to fix the bugs it was causing.
- Reduced the Hunter's perk to only increase sneak speed by 25%, not 100%
- Reduced the Enclave Remnant buff to Minigun damage to 15% from 30%.
- Changed the City Slicker's perk to increase sell prices by 25%, rather than charisma chance.
- Fixed a bug with the Security Guard location not working.
- Fixed a bug with the Fighter occupation not having the Raider occupation set correctly.
- Added the Institute map marker for the Institute Agent occupation.
Version 1.06
- Changed the Vault 111 script detection to work consistantly.
- Added a trigger to re-ascend the elevator within Vault 111
- Set the Out of Time quest to use setStage as well as CompleteQuest
- Fixed Atom's Favour not blocking radiation. Removed the Heal from Rads effect.
Version 1.05
- Uncommented Game.ShowSpecialMenu for release build
- Removed the RemoveAllItems effect so mod items aren't removed.
Version 1.04
- Overhauled the alternate start system. You now pick an occupation and all the other attributes are linked to the chosen occupation.
- Included starting perks for each occupation. These perks are unique, they are not the perk tree perks.
- Included starting factions for certain occupations
- Provisions are now given semi-randomly.
- Reworked the terminal to include details for each occupation
- Reworked the start sequence. You can now choose to follow the vanilla path or use the alternate start path.
- Fixed the bugs with Vault 111 and the entrance elevator.
- Allowed access to Vault 111 without having completed the vanilla start sequence.
Version 1.03
- Moved Cryolator box and Red Menace holotape outside of Vault 111, allowing you to get them without entering the vault.
- Removed the elevator to Vault 111. Currently there is a visual issue with the top piece of the NIF remaining in the sky.
- Added a Randomize option.
- Moved the M102 quest stage set to after the final teleport
- Moved the full HUD set to after the final teleport
- Moved the full controls set to after the final teleport
Version 1.02
- Fixed thirdperson bug.
Version 1.01
- Added Lawyer occupation
- Added Brawler occupation
- Added Reporter occupation
- Added Field Scientist occupation
- Added Miner occupation
- Added Explorer occupation
- Added Ruffian occupation
- Added Atom Kitten occupation
- Added Atom Cat occupation
- Changed Railroad Agent outfit to be more suitable
- Fixed walk bug