I've tried this myself, so I just want to know how you slove the sound problem.
Orignally the FO4 only have default and A to E class sound for lasermusket, which means even if you build a 8 crank reciever, a 7 or 8 crank shot will have no firing sound.
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Orignally the FO4 only have default and A to E class sound for lasermusket, which means even if you build a 8 crank reciever, a 7 or 8 crank shot will have no firing sound.