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Norok7

Uploaded by

Norok7

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24 comments

  1. TraganMonroe
    TraganMonroe
    • member
    • 0 kudos
    I enjoyed this mod, even managed to kill one of my followers RIP Bill (i play with them dying a possibility). Short and sweet.
  2. Sirb42
    Sirb42
    • member
    • 12 kudos
    dirt can not be polished
  3. Kellogg2
    Kellogg2
    • member
    • 1 kudos
    Where is it? And don't say Lynn Woods. Where in Lynn Woods? i can't find it I've looked all over.
    1. Norok7
      Norok7
      • member
      • 1 kudos
      next to rocky outcroppings on a hill, you have to get on top of the hill and face the rocks to see the door.
    2. jusgle
      jusgle
      • member
      • 0 kudos
      Yeah, so I have NO idea where you are talking about... Can you be a little more specific please?
    3. terso
      terso
      • member
      • 74 kudos
      you can resolve these problems easily by adding a marker, just tagg it visible.

      ps: if u cant add raggdol data to the corpses just give (the big ones) an AB to turn into goo at death, they'll easily be lootable this way.

      ps: i suggest u remove the institute and andrew station (cell) records from your file, as you are not using them.
    4. XxParagonSporkxX
      XxParagonSporkxX
      • BANNED
      • 4 kudos
      Future reference stop hiding mods just makes it difficult to tell if there working
    5. SuperFanatic
      SuperFanatic
      • member
      • 9 kudos
      https://imgur.com/a/LRKJLrd
  4. SuperFanatic
    SuperFanatic
    • member
    • 9 kudos
    Location Images Here: https://imgur.com/a/LRKJLrd
  5. ChunkMonkeyX
    ChunkMonkeyX
    • member
    • 1 kudos
    I don't understand why you didnt just use a cave entrance. Didnt' know Deathclaws could open doors. lolz Of course the last Jurassic World movie didn't make much sense either. :D
  6. Hotstreaks
    Hotstreaks
    • premium
    • 2 kudos
    If anyone is looking for the location I finally found it lol, it's almost directly northwest of the Lynn Woods tower up on the hill behind the rocks.
  7. inweElendil
    inweElendil
    • member
    • 0 kudos
    makes a decent sounding mod, doesn't give a oversitight to where to tart it 10/10 for stupidity and annoyance.....
  8. sackytimes
    sackytimes
    • supporter
    • 0 kudos
    no thanks i chose life
  9. Chiaro22
    Chiaro22
    • member
    • 53 kudos
    The white looks like the void...maybe you have a missing mesh there, or a wall is faced the wrong way so you see through it from the back, into the void? If you've made portals and roombounds it could also be a portal that's not connecting two roombounds.
    1. Norok7
      Norok7
      • member
      • 1 kudos
      the white vanishes as you approach the far wall though. and I don't know what room bounds are. thee issue seems to be something with like how far the player can see into the room.
    2. Chiaro22
      Chiaro22
      • member
      • 53 kudos
      OK, then it sounds more like fog settings of the lighting template.

      I've had to manually set some of those numbers to 0 in order to not get that distant fog effect. You can set and change lighting templates if you right-click your cell in the cell view list and choose edit. Then you need to choose it again from that pop-up list, and there'll be a lighting tab where you can set lighting templates and adjust the details.

      Also, sometimes you need to click on another cell than your own in the pop-up cell list in order to actually make the numbers adjustable (otherwise they'll be greyed out and you can't seem to change anything).
    3. Norok7
      Norok7
      • member
      • 1 kudos
      ok well I fixed the void it was a clipping distance issue.
  10. ironside31
    ironside31
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    • 3 kudos
    I dont know if you realized but Sanctuary is spelled wrong in the mod title
    1. Norok7
      Norok7
      • member
      • 1 kudos
      nope I didn't thanks for pointing that out