File information

Last updated

Original upload

Created by

Jumpsteadeh

Uploaded by

jumpsteadeh

Virus scan

Safe to use

69 comments

  1. CrimsonFireCat
    CrimsonFireCat
    • member
    • 1 kudos
    hand looks wonky, not sure if it's my fault or not?? 8(
  2. DMD843
    DMD843
    • member
    • 0 kudos
    could you please make each individual scar a looksmenu overlay cause i dont want THAT many scars just a couple.
  3. gb75
    gb75
    • member
    • 1 kudos
    I'm an Xbox player who would like to bring this mod to the attention of the community to find a modder who can port it to bethesda.net. May I have your permission? Thanks in advance for your reply
    1. jumpsteadeh
      jumpsteadeh
      • supporter
      • 6 kudos
      You have my permission, and thanks!
    2. gb75
      gb75
      • member
      • 1 kudos
      I can't contact the author of unique player body. is a hard requirement?
    3. jumpsteadeh
      jumpsteadeh
      • supporter
      • 6 kudos
      If you don't use it, everyone will have that body texture. Just bundle it together - it's what I should have done, originally.
    4. gb75
      gb75
      • member
      • 1 kudos
      sounds good to me. when I receive authorization I will also propose the single player version if you agree
  4. atlas1245
    atlas1245
    • member
    • 4 kudos
    I dont get it. Why not just use LooksMenu to create overlays for these scars? Then we wont need Unique Player and we can selectively modify NPCs we want to have these scars using Looksmenu
    1. EternalParalysis
      EternalParalysis
      • supporter
      • 3 kudos
      check upload/update date u dummy
    2. atlas1245
      atlas1245
      • member
      • 4 kudos
      It was released after Looksmenu was released though
    3. deadpool0600
      deadpool0600
      • supporter
      • 31 kudos
      Yeah but not after overlays were implemented. They came much later with tattoos. 
  5. ChunksAhoy
    ChunksAhoy
    • member
    • 3 kudos
    The textures look lower res than vanilla, the seams around the hands, waist and neck are quite pronounced, and the left nipple is out of place. Despite all that, I love it and would still consider it essential for my current playthrough. If someone was able to touch it up and fix the aforementioned issues, it would perfect.
  6. Dure12
    Dure12
    • supporter
    • 2 kudos
    Can i use those as a replacer for tattoos?
    1. jumpsteadeh
      jumpsteadeh
      • supporter
      • 6 kudos
      Only if you can use GIMP. All you need to do is open my source files and replace the bottom-most layer with your tattooed texture, merge all layers (right click one of the layers, "merge all visible"), then export it as the body texture file.
  7. FullMetalMadcat
    FullMetalMadcat
    • supporter
    • 24 kudos
    Any chance to see this for CBBE?
    1. jumpsteadeh
      jumpsteadeh
      • supporter
      • 6 kudos
      It's been a while since I've worked on this mod, but I think it would work. If you download the source files and open it in GIMP, it's layered. I do a quick explanation on the last (first, chronologically) page of comments - pretty much you copy the texture files from your mod and paste it in the GIMP file beneath the other layers, then merge all layers and overwrite the original file. I think CBBE is JUST a texture, and maybe the different body shapes use the same textures? If not, it'll only work on the "vanilla" version unless you wanna move s#*! around which you would have to do in both texture files. I think it's just the _d texture that you'll need to edit, but if not you'd have to do the same thing with the _n. This sounds a lot more complicated than it is. I would do it myself, but then everyone would want a special version made for their setup, and I'd have to restrict my mod as NSFW.
  8. GrandpaMercer
    GrandpaMercer
    • member
    • 0 kudos
    Do you ever intend on porting this mod to Xbox? Im simply wondering because there is only one version and it is with tattoos which i do not want,so would that be possible?
    1. jumpsteadeh
      jumpsteadeh
      • supporter
      • 6 kudos
      I wouldn't know how, but I wouldn't be against someone else porting it.
  9. slip9419
    slip9419
    • member
    • 1 kudos
    one quick question - how do you make normalmaps? in photoshop, or...?
    1. jumpsteadeh
      jumpsteadeh
      • supporter
      • 6 kudos
      I found a plugin for GIMP that does it. I think for the most part, I was cutting from other normal maps and lining them up. It'll make more sense when you see the layer system I have in the source files.
  10. Saberie
    Saberie
    • member
    • 2 kudos
    Hey would you mind if I used the textures for this for a CBBE mesh?
    1. jumpsteadeh
      jumpsteadeh
      • supporter
      • 6 kudos
      Not at all!