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mrjack

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mrjack900

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60 comments

  1. mrjack900
    mrjack900
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    Sticky
    If anyone knows the absolute correct procedure for exporting nifs created in Max without them turning invisible in-game, then please let me know. I have tried three different tutorials and none of them have worked. I would really appreciate any advice.
    1. XAzuryonX
      XAzuryonX
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      If you find out let me know I'm trying to do the same thing
    2. mrjack900
      mrjack900
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      Happily.
    3. imAarwyn
      imAarwyn
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      re import into max, re-weight and export again
  2. jmlc823
    jmlc823
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    Hi, this is a great mod, but I've an issue, i downloaded the 2.0 vanilla version but doesn't work, when i craft the beanie and put it to my character is not showing up and i get bald, i hope you or somebody reading this can help me. ps sorry for my bad english.
    1. jad31te
      jad31te
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      I was just coming here to post the same thing.. lol 
      I was wondering what I did wrong. 
  3. I've come back to playing fallout 4 after a while and I just wanna say thanks for this mod, There's so many things for my female character and female companions but I wanted my male companions to look good too, now they can! YAY!
  4. burntwater
    burntwater
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    I endorsed back when I downloaded this but I never commented. So I wanted to say that I use your mod on my sole survivor ALL THE TIME. He's always got a beanie on, they look so good! Thank you and awesome job.
    1. mrjack900
      mrjack900
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      Just like me in real life Glad you like the mod and thanks.
  5. infear
    infear
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    Possibility of making these hairs "without" the beanie? as much as i like wearing in irl, not ingame; but looking at the styles w/ them on, i can say for sure I like these hair styles more than any of the other male hair mods.

    In any case, keep up the good work! ^^
    1. mrjack900
      mrjack900
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      Umm... Every style is already available in game. All I did was squash them under the beanie in Outfit Studio.
  6. emilking
    emilking
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    Mrjack, still can't thank you enough for this addon it makes my character look amazing!
  7. deleted1123719
    deleted1123719
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    Thanks for this mod; it's a must have!! Awesome job!
    1. mrjack900
      mrjack900
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      Thank you for saying that and thanks for the pic. Your guy looks slick

  8. deleted15495049
    deleted15495049
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    Hey, will you, uhh... upload this to Bethesda.net for consoles?
    1. mrjack900
      mrjack900
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      I will try but there's not a lot of interest in it. Also my other two mods don't work on XB1 so I don't know if this will work either.
    2. deleted15495049
      deleted15495049
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      Alright, thanks for responding. Don't know why I phrased the question so awkwardly lol
  9. Maria de Chirikof
    Maria de Chirikof
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    After a while and fixing things, now it's all good. Definitely an A+ mod for sure! My SS never looked so handsome. Great mod!
  10. Maria de Chirikof
    Maria de Chirikof
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    Unfortunately the 2.0 update is NOT working for me. I had been using the "Lots More Male Hairstyles", so I uninstalled it thinking it was causing a conflict of some kind, but sadly that wasn't the case.

    I tried all three versions (AE, AE+AWKCR, Vanilla) and none worked at all. I even tried to manually install it, to no avail. The first version with the Beanie Basement worked just fine, so I'm a little bit frustrated and wondering what I'm doing wrong.

    Here is the plug-ins list if that helps: http://pastebin.com/YTMQ7wV7
    1. mrjack900
      mrjack900
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      This mod should not conflict with anything as all the records are 100% new. I see you have Beanies 2.0 before Armorsmith Extended and if you're using the AE version, it needs to come after it but that would crash your game anyway so maybe you're just using the AWKCR version in that list.

      Can you explain what you mean by not working? Crashes? Beanies not showing up to craft?
    2. Maria de Chirikof
      Maria de Chirikof
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      By "not working" I mean it doesn't appear on the crafting menu. D: And trying things like "help beanie 0" and similar words made them not show up at all, so I couldn't summon them via console, I don't think.

      For all 3 versions of the files, I tried Beanies_2_0.esp at the bottom of the load order and as high as it could go. I can try it again, maybe I hadn't paid attention last time? I will quickly test this and let you know.

      EDIT: Yeah, nothing doing. In fact, no hair mod I install seems to be working. I really hope I don't have to reinstall FO4 again or something, there couldn't be anything error-related that's preventing new mods from appearing, is there? Gah, I'll take a closer look in the morning. I hope we both can figure out what is happening here. D:
    3. mrjack900
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      Sounds like the esp is not even active. I'm no expert on NMM and the load order file (loadseq.txt??) so all I can say is check the NMM plugin tab to be sure it's checked, check again in the mods menu of the game (choose mods > load order). Failing that, make sure your NMM is up-to-date. You've probably tried some of these (or all of them) but it's all I got.
    4. Maria de Chirikof
      Maria de Chirikof
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      I've tried them all unfortunately, and no matter what I did the load order inside the game would not update. It showed old mods I had deleted, including the old version of this beanie mod. So I had no way of enabling the .esp files of any new mod I downloaded because the one in-game wouldn't update. I don't know if it was caused by NMM or not, but I deleted both NMM and FO4, and will try reinstalling both and see if that fixes things. Sorry about this mess, hopefully things won't go wrong this time. D:
    5. mrjack900
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      Yeah your problem sounds like something is screwed up way above my pay grade. All I can say is good luck.
  11. TheForkOnTheLeft
    TheForkOnTheLeft
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    hey quick question.
    have you had any luck with the shaved head hairstyle models?
    1. mrjack900
      mrjack900
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      I was working on it but it wasn't looking right so I left it alone while I worked on making the beanies craftable and moddable plus adding new colour options. Now that's done, I will go back to the model again. If I can do it in Max, I might have more luck.
    2. TheForkOnTheLeft
      TheForkOnTheLeft
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      sounds great man. and this update you did does make the beanies better. its nice to be able to craft the colors you want.