Fallout 4
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Anbeegod

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294 comments

  1. anbeegod
    anbeegod
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    1234!
    LMAO!
  2. anbeegod
    anbeegod
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    1000!

    I'VE NEVER BEEN SO HAPPY IN ALL MY LIFE!!!!!!!
    1. Purplynne
      Purplynne
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      Congratulations!!!!
  3. anbeegod
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    Wow. 800 endorsement. Didn't really expect that when I first made this mod.

    Thank you. All of you.
  4. anbeegod
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    I bring good news: the settler will no longer whine about the Minutemen if their happiness is high!
    1. Purplynne
      Purplynne
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      HUZZAH!!!!!! I was freaking out trying to figure out WTH was wrong . LOVE LOVE LOVE this mod!
  5. anbeegod
    anbeegod
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    Thank you all for pushing this mod to the main page!
    1. gutomass
      gutomass
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      thank YOU for making it in the first place!
    2. harimau93
      harimau93
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      finally some mods that will alter the bad mojo " feelings " of Fallout 4,
      please Sir if you can & will, make a Karma mods system that better improved from previous version & Reputation system with each faction.
    3. cndblank
      cndblank
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      Thank you!
    4. Purplynne
      Purplynne
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      You are so welcome. Love the mod....really changes the overall experience for the better.
  6. eLucifer
    eLucifer
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    Is this compatible with Icebreaker-Settlements-Settlement Dialogue Overhaul?
    1. kraag
      kraag
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      Conflicts with Quest [0007BAFF] DialogueFarmGeneric

      I'm going to let Icebreaker override and see what happens, I'll report back soon.
    2. Mastias
      Mastias
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      What happened?
    3. GeneralJohn
      GeneralJohn
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      he ded.
    4. AssaultShooter
      AssaultShooter
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      :'(
    5. saqfff
      saqfff
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      Rest in peace
    6. Viekang
      Viekang
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      Your death will be avenged!
    7. rknowj
      rknowj
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      rip ma boi
    8. amond154
      amond154
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      R.i.p dawg rest easy
    9. kraag
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      Well that was a fun adventure, can't remember much but somehow I know that letting Icebreaker override Immersive Generic Dialogues was NOT the reason for my death.
    10. KissedBase
      KissedBase
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      This thread was a rollercoaster. Glad you're not dead. 

      This was the perfect way to necro a thread, btw. Loved it.
    11. seraphael
      seraphael
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      But how do we know the last kraag is the real kraag and not an synth imposter kraag? I'm not convinced!
    12. TehPuggishOne
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      That sounds like something a synth impostor trying to pass itself off as a real person would say, seraphael... you're not a synth impostor, are you?
    13. DavidsFallout4Mods
      DavidsFallout4Mods
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      It esploded him he def deded.
    14. DavidsFallout4Mods
      DavidsFallout4Mods
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      100% Synth.  You can tell.
    15. DavidsFallout4Mods
      DavidsFallout4Mods
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      Eeeexactly.
    16. IND1GNAT10N
      IND1GNAT10N
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      Lmfao 6 years to check one conflict what a slow download...
  7. SinSinNatiJerms
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    I am writing to inform users or those interested in this mod that I use this mod with the Icebreakers mod and Flirty Commonwealth mod. All three seem to work together without conflict from my experience. I would suggest patience when using such mods together - it seems that the other mods are secondary to this one, so the frequency of lines spoken from the other mods are not as likely to occur as the effects from this are. Of course, it is best to try for one's self - eventually you should be able to find the mod cocktail that works for you. Many thanks to the mod authors - I would be bored of this game without your generous work.
    1. ShyLeviathan
      ShyLeviathan
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      Hey, thanks for taking the time to make this comment. I was curious to know if this mod would be compatible with Icebreakers! :)
    2. numsfilms
      numsfilms
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      Thank you. I've been scrolling through the posts to see if Icebreakers and this mod would work together. I've been using them both and haven't had any issues but I wasn't sure if one was completely overriding the other.

      Thanks again!
    3. YOTAM7503
      YOTAM7503
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      tx mate
  8. AizenTaisho90
    AizenTaisho90
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    I donĀ“t know if you are still here anbeegod, but I just discovered your mod and this is probably the best Mod I have ever seen in a video-game.
    It makes the game life-like. No more mute NPC or especially mute player character. There is a random comment for every interaction and the probability of making a comment or not makes it even more realistic!
    This mod is a must for Fallout 4.

    Thank you so much!
  9. GladiusVictorius
    GladiusVictorius
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    Not sure if this normal but many of my Settlers and Npc around the World stop Talking full.I see they say something but nothing to hear and no under titles.My Avatar start only the Dialogue Animation than after some time i can answer but i don't know then to what.Even the Settlements are strange now as no one talk if i don't Talk with them.If i go close to a Settler he look only at me.When i Talk then to him he start to fire his lines that are nicer but mute Settlers and settlement is not what i really want :)
  10. Miniluv88
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    Is there a mod like this one that places the dialogue options more towards the bottom of the screen and not in the middle?
  11. Alexiel0105
    Alexiel0105
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    Hi I originally only had flirty commonwealth, Settlement and Companion dialogue overhaul and realistic conversations installed in that load order and my settlers would talk to each more making settlement seem more alive but after installing your mod and following the load order instructions from SCDO (your mod before/above scdo) I noticed that my settlers werent talking to each other anymore. Looking at your esp in fo4edit I noticed that you changed a condition in Dialoguefarmgeneric but both vanilla fallout4 esm and SCDO has that condition in place. What does removing that from your esp change? I dont think I notice any difference from the way the settlers talk to me even tho I keep the settlement happiness above 90. They would thank me sometimes but I think SCDO has those lines too. I just want them to talk to each other more.
  12. Mhanuel
    Mhanuel
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    Works fine, thanks.
  13. Fushigirsu77
    Fushigirsu77
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    Is this mod compatible with realistic conversations?
  14. Johnny2Fingerz
    Johnny2Fingerz
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    I notice that my followers keep reacting to the environment repeatedly. They say the same things over and over and over. I like that they speak a little more, but the repetitive lines break immersion quite a bit. Is there some kind of tweak or adjustment to dial the frequency back a bit? "This is where excavators go to die"... over, and over, and over.. lol
    1. INTernalJ
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      That might be vanilla, unfortunately. Like, Codsworth repeatedly saying "I wonder how the quarry flooded. Rainfall, perhaps? Or maybe they dug right into a spring." or Preston saying "No tellin' how deep that is. Or what's living in it." at Thicket Excavations?
  15. SteamTitan
    SteamTitan
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    Is this compatible with 'player comments and head tracking' ?
    1. OrangeShade
      OrangeShade
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      +1 !!
    2. rachel3D
      rachel3D
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      I surprise myself with my necroposting, but since this never received an answer: as of July 2018, PC&HT now has a compatibility patch for IGD. With that, they should work fine together.