Fallout 4

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GamingVirtue

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GamingVirtue

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7 comments

  1. Komm
    Komm
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    Testing your version of the mod to see if it fixes what the other Occlusion mod didn't fix for me (A small area in Sanctuary.)
    1. GamingVirtue
      GamingVirtue
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      If you have any problems with it, feel free to PM me a screenshot of the problem area and I'll take a look at it. I want to make sure my mod works as effectively as possible.
  2. JimmyRJump
    JimmyRJump
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    There's something wrong with the file and/or link to it. When downloading through NMM, I get an error (not related to the Nexus virus software still scanning) that NMM was unable to finish the download.

    When hitting the manual download link, I get linked through to Nexus' main game index page.

    Hitting either link does however register the download on Nexus, since I was able to endorse your file...
    1. GamingVirtue
      GamingVirtue
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      Yeah, that's my error. It appears that the site doesn't like the archive format I used. I honestly don't know what I'm doing with Nexus Mod Manager, so I'm still working through the couple of issues with that, since the last (and only) mod I uploaded was awhile before NMM was even a thing. Basically, it's apparently the same thing as NMDA, I just didn't know that there was already a mod to do this.

      EDIT: I have fixed the download. Like I said, last mod was before the mod manager, so I'm still getting used to this format. Either way, if you're only interested in Sanctuary (which was my main goal), then I hope this can be of use to you.

      Otherwise, you should probably use NMDA, since it appears to be very complete.
  3. AtirusGaming
    AtirusGaming
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    I believe this was already done...with more than just Sanctuary. No More Disappearing Act - Cell Level Pre-culling Disabler.
    What's the difference?
    1. GamingVirtue
      GamingVirtue
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      AtirusGaming:

      I honestly didn't know it was a thing, to be honest. Mostly because I barely knew how to tag my own version here, so I had almost no chance of finding the other. Basically, the difference is solely that this is my first attempt back into modding since Oblivion and I have next to no idea what I'm doing now that NMM exists, and that's about it.

      ---------------------------------------------------------------------

      Anyone making tactless comments now or in future (Not directed at AtirusGaming, but at the comment I deleted):

      Also, if everyone could please refrain from making dismissive, antagonising comments, that would be ideal. It's because of comments like this that I stepped away from modding after my fall damage fix back in Oblivion, which was, like this mod, a personal fix that I decided to make available to people that might want it.

      If you feel another mod is better, then suggest it or endorse/compliment it. Otherwise, keep your tactless comments to yourself. This site should be about encouraging users to improve their content, not about making disparaging remarks when someone makes a mistake or uploads content that, due to its nature, may be similar to other content. Thank you.
  4. JimmyRJump
    JimmyRJump
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    I might try this to see if there's any difference with FortuneQuacker's "No More Disappearing Act" mod, which basically does the same thing as your mod, but for all settlements.
    http://www.nexusmods.com/fallout4/mods/13294/?

    Will download and endorse, just as a recompense for all the hard work