Fallout 4

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GamingVirtue

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GamingVirtue

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About this mod

Meant to be used with Spring Cleaning, this removes the weird flickering caused by occlusion culling planes left behind after removing buildings. Now your world will look normal again!

Permissions and credits
------NOTICE------

This basically does what No More Disappearing Act does, which is more complete than this mod anyway. I was unaware it existed before I put this mod up. If you're wanting only Sanctuary fixed, my file should suffice. Otherwise, NMDA is more complete and more beneficial to those that want more than Sanctuary.


------DESCRIPTION------


This is a mod I made to complement Spring Cleaning, since I enjoyed that mod
quite a lot, but greatly despised the flickering left behind by the occlusion
planes built into the cell. So I started with Sanctuary!

THIS MOD DOES NOT REQUIRE SPRING CLEANING TO FUNCTION, BUT IT'S
PRETTY POINTLESS BY ITSELF.


On testing, I noticed no difference in performance, and my system is on the
low end of the spectrum for this game. I mean, I get constant slowdown in
Boston, to near-unplayable levels at times, especially near places like
Mass Fusion's entrance and near the entrance to Goodneighbor. So, if it
doesn't slow me down, it shouldn't slow you down.

------WHAT'S NEXT------

I'm planning on hitting Covenant next, and possibly Bunker Hill, though
I'm not quite sure how well the latter will work out, since the area it's
in is somewhat lag-inducing already. We'll see...

------DISCLAIMER------

I (The Creator of the Modification) CANNOT BE HELD LIABLE FOR ANY AND ALL
DESTRUCTION CAUSED TO YOU (The User), OR YOUR SAVEGAME, COMPUTER,
MOTHER, CAT, AND HOME COUNTRY DUE TO THE USE OF THIS MOD!

USAGE OF THIS MOD IS AT YOUR OWN RISK! YOU HAVE BEEN WARNED!


That being said, I doubt there's going to be any negatives at all other
than possible lag in places I've modified. Still, you've been warned.

------VERSION HISTORY------

1.0
-Fixed Sanctuary!

-------CREDITS-------
Bethesda, for making the game
Me, for checking a box in the Creation Kit and saving a plugin