File information

Last updated

Original upload

Created by

Wadu436

Uploaded by

Wadu436

Virus scan

Safe to use

35 comments

  1. Matti57
    Matti57
    • supporter
    • 1 kudos
    Minun täytyy taas tappaa asukkaat, koska olen täynnä kurkkuja kyllä ??kyllä ??kyllä. Voitko poistaa erittäin ärsyttävät kyllä-kommentit?
  2. stacidavid55
    stacidavid55
    • supporter
    • 0 kudos
    I would love to NOT hear Hancock tell the soul survivor she smells ever again! That would be wonderful! Thanks, Staci
  3. RageNRaven
    RageNRaven
    • member
    • 0 kudos
    quick question does this mod stop npc's from commenting after you exit a crafting station and if not do you know of a mod that does so
  4. HammerRim
    HammerRim
    • member
    • 4 kudos
    hi wadu
  5. KaineNier
    KaineNier
    • supporter
    • 5 kudos
    Could you please merge the No More Annoying NPC's: Original, Automatron and Quieter options into a single ESP?
    1. Wadu436
      Wadu436
      • supporter
      • 4 kudos
      Added. I have never merged a plugin though so it may not work. If you find any bugs, let me know.
    2. KaineNier
      KaineNier
      • supporter
      • 5 kudos
      Thank you, much appreciated.
  6. H00V3RD8M
    H00V3RD8M
    • member
    • 2 kudos
    You should try to remove the force greets, so that NPCs will no longer automatically initiate conversations, you will have to talk to them. I am refering to those that are actual conversations, with 4 choices, not random generic comments or greeting lines. Maybe get rid of those lines that NPCs say when you don't respond to them or leave when they've initiated a conversation (Example: Are you listening to me?, Get back here!

    You should also delete the South Boston Check radio message lines, as well as those D. B. Tech High School and Subway PA announcements.
    1. Wadu436
      Wadu436
      • supporter
      • 4 kudos
      Do you have an example of when this happens, preferably from a quest and not related to companion affinity?
    2. H00V3RD8M
      H00V3RD8M
      • member
      • 2 kudos
      The force greet is like when you holster you weapon, and you are forced to look at the NPC who initiates a conversation. You are then presented 4 dialogue choices. Like Lancer Captain Kells force-greets you and talks about BOS-Railroad hostilites and initiates Tactical Think, which makes you enemies with the Railroad. He will give you the mission, even if you're not ready to betray the Railroad. Basically what I mean by force-greet is when an NPC automatically initiates an actual conversation, no random comments, with you.

      The S. Boston Checkpoint radio message, Subway and the D.B. Tech High School PA systems are just a collection of useless dialogue lines that are really annoying and repetitive, there just for cosmetic purposes to make the place more lively, which I think isn't really necessary. You should also delete some Raider combat barks that have "rookie" and "coward" in them, that are just used the taunt the Survivor. The Raiders are not very experienced combatants, who believed that they are more skilled than the player character, who's male version has probably receieved lots of combat training in the Army.
    3. Wadu436
      Wadu436
      • supporter
      • 4 kudos
      Alright thanks, I have already removed the lines for when you don't instantly answer from (what I think is) every NPC (not uploaded yet) and I'll look into the auto talk thing and the South Boston Check things when I have more time (Exams)
  7. lasse1001
    lasse1001
    • member
    • 94 kudos
    SetGS fAIMinGreetingDistance 70.000000
    SetGS fAIIdleChatterDistance 70.000000

    Is also very useful to shut up your followers/NPC. Now they/you have to be rather close for all comments to appear.
  8. nobadeeftw
    nobadeeftw
    • member
    • 2 kudos
    *Cheers* I've been waiting for something like this. Nothing like participating in a feature that is suppose to be the highlight of the game and then having the game itself mock you for it every step of the way.
  9. SGAfan42
    SGAfan42
    • member
    • 0 kudos
    can you make a mod that disables the I'm-offerering-you-to-hit-on-me-dialogue?
    1. Wadu436
      Wadu436
      • supporter
      • 4 kudos
      what do you mean by that?
    2. Epickzilla
      Epickzilla
      • member
      • 0 kudos
      I think he means when companions stop to talk to you at certain affinity levels.
  10. ddavies10693
    ddavies10693
    • premium
    • 8 kudos
    I don't know, I kinda liked the nagging, it makes me feel like my girlfriend is there, even when she's at work.