This mod conflicts with FlaconOil's HD ReTexture Project in 4k 2k - Made from Scratch ( http://www.nexusmods.com/fallout4/mods/3747/? ). Conflicting file: textures\architecture\quarry\SignThicketExcavations_d.dds
FalconOil's version looks better (and there's a higher-res version, too), so my recommendation is to install FalconOil's mod after this mod.
I tried this mod, but the closest quarry to Sanctuary ended up with severe issues with floating textures(meaning wall and floor textures where there weren't walls and floors)
I'm actually getting this issue before installing any quarry texture mods, I'm looking to see if this mod will fix my issue by changing the textures.I actually had this problem shortly after installing the game, installed a mod (I think it was actually this one) and didn't have any problems, then I reinstalled the game and redid all of my mods, and without the texture pack, it's back. So here's hoping.
And this did resolve my issues with blocky floating textures, at least temporarily. I understand that is a bug with vanilla, but nothing I did (except install this mod) helped.
So, I notice too many people still posting about floating/super low res textures. This bug is from the vanilla game and has nothing to do with this mod. Solution, reload your game or save, reload, revisit. This problem has been brought up in the bug section with the same response. So, before you're quick to critique this mod for its 'failing' understand that it's not this mod.
Anyone know how I would edit the LODs for the quary rocks? I made edits to the main textures in PS becuase i thought they were too bright, but the LODs are now out of sync with the edited textures. Anyone know where the LOD location is to edit I'd love to know.
This triggers fake forced low textures. One was a common bug in the first quarry site, that ultra low textures can be walked through to reach hd textures yet they wouldn't disappear. Its not mod's fault though, it is an engine issue. Guess bethesda just doesn't like VRAM no matter how monster your PC is.
I don't mean this to come off as complaining or even critiquing. The following question I am genuinely curious about because it relates to a few other mods. I know prior to the CK coming out, the consensus is that it's safe to use texture mods. With that being said, is there any difference in performance from using texture mod made prior to CK as opposed to one made after with the CK?
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CPU: Intel Core i7-6850k @4.2GHz GPU: NVIDIA GeForce GTX 1060 Aorus OC 6gb vram RAM: Corsair DDR4 16gb Disk Drive: SSD Mushkin 120gb
textures\architecture\quarry\SignThicketExcavations_d.dds
FalconOil's version looks better (and there's a higher-res version, too), so my recommendation is to install FalconOil's mod after this mod.
Endorsing anyway. Keep it up!