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jsnider193 - iramike - Ragnarr1313 and dannymuncyUploaded by
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Activity logs
This page was last updated on 25 February 2022, 1:31AM
- Changelogs
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Version 3.7.2
- Fix to CAWL Templar Bolt Riflr wrong ma_
- Includes fix for 3 weapons in the wrong construction queue
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Version 3.7.0
- Adds in 7 versions of the CAWL bolt rifle, see description for details
- Adds in the Power Sword buildable at the chem station
- Alternate esp available for those that either have issues with building weapons (not showing) or just do not want to look for the manuals
- Makes lasers, malta, plasma and flamer weapons buildable
- Fixes for various weapons that had wrong references
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Version 3.6.5
- Fix to remove the duplicate entries when upgrade a weapon at the station
- Fix Bolter sound missing
- Fix Barrel and muzzle placement misaligned
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Version 3.6.0
- Adds in a unique Gilded Bolter to the mix with some of the same modifications as other Bolters.
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Version 3.5.0
- Adds in a Heavy Flamer to the mix
- Fixed some texture issues with projectiles
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Version 3.4.0
- Zombie Sonic Blaster added
- 3 mod upgrades are available for the weapon
- May make the original at the chem station if have the right schematic
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Version 3.3.0
- added TAU Pulse/Plama Rifle
- Upgrades to the weapon: Barrel/Magazine/Scope
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Version 3.2.0
- Added Cadian style Lasgun
- Added Catachan style Lasgun
- Added new look laser pistol for the Kommissar in you
- Adjusted range of weapons in the game in most cases increased the base range for the weapons.
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Version 3.0.0
- All Bolter style weapons (Bolt Pistol, Storm Bolter, Bolter and Heavy Bolter) mesh and textures have been redone
- New weapons added (Plasma Cannon, LasCannon, Multi Melta and Hellgun)
- Different Ammo for Bolt weapons (based on wiki documentation)
- 3 new locations to explore (2 Battle Barges and one Imperial Cathedral
- Not fully compatible with prior version. Clean save not required but some weapons will no longer be in the mod/game and must rebuild other bolt type weapons.
- Bolt weapons upgrade are now done like normal FO4 weapons for Receiver, Barrels, Grips, sights and magazines
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Version 2.5.5
- All scopes for indicated weapon in description have been redone
- Scopes tailored in size and position for the selected weapon
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Version 2.5.0
- Adds in 3 versions of the chaingun
- redo of basic weapon structure to include a receiver as the bas of the weapon
- Bayonets implemented for the Lasgun
- Minor changes to the look of the Bolt Pistol and Storm Bolter
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Version 2.1.0
- Adds in 2 laspistols based on original model from Andersh
- 3 different barrel mods and multiple receivers
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Version 2.0.0
- Added in a Guard and Salamander Laser
- Mods for each weapon that change barrel, receiver and grip/stock
- Adjusted the damage all weapons do to make less overpowered.
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Version 1.9.5U2
- Changed the look for the Heavy Bolter
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Version 1.9.5U1
- Added in Melta pistol and rifle plus specific ammo for it.
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Version 1.9.5U
- Added in missle launcher and th ammo for same
- attempted to clean up naming so get ride of long and pistol in the weapons name. Works for new ones but not ones in inventory already.
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Version 1.9.3
- Added Ammo: Promethium Fuel, 40K Tau Pulsor and 40K Tau Rail
- Added Weapons: Promethium Pistol and 2 different rifles. Tau Rail Rifle and the Tau Pulse Rifle.
- Added Modifications: Tailored to these weapons only, install at the Weapons Bench. Also at the chem station may build the unique rounds tht each requires.
- Note: Special effects and glow still need to be completed on these.
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Version 1.9.2
- Redid 3 meshes (Blue and grey storm bolters), enhanced the attack range of the plasma weapons, changed the projectile and ammo look for the weapons, and added in the ability to construct void rounds which I somehow forgot.
- Added in some stabilization mods that give less damage for automatic weapons but do not have the weapon flying up into the air, so now have a choice of a lot of damage and no control or control but less damage.
- Fixed missing grip attachment point for Ultramar bolters and added in the ap_legendary one where missing.
- Also attempted to fix some issues with the chem station seemingly causing a quick drop from the game. On this later I am not sure if fixed as I can scroll through the entire list quickly and do upgrades but if go slow and stop on items for a period of ti
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Version 1.9.1and2U
- Fixed projectile for suppressed weapons .. changed back to beam vs missle
- All other fixes that where in 1.9.1U maintained so can still use if d/l 1.9.0 and 1.9.1 prior
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- Author's activity
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February 2022
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25 Feb 2022, 1:31AM | Action by: jsnider193
File added
'Bolters Black [version 1.0.0]'
November 2021
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18 Nov 2021, 12:10AM | Action by: jsnider193
Attribute change
'Description changed.'
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18 Nov 2021, 12:08AM | Action by: jsnider193
Attribute change
'Description changed.'
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18 Nov 2021, 12:06AM | Action by: jsnider193
File added
'40K Autoguns [version 1.1.0]'
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11 Nov 2021, 11:40PM | Action by: jsnider193
File added
'40K Autoguns Test2 [version 1.1.0]'
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09 Nov 2021, 11:33PM | Action by: jsnider193
File added
'40K Autoguns Test [version 1.0.0]'
October 2021
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22 Oct 2021, 1:38AM | Action by: jsnider193
File added
'40K Autoguns Fix [version 1.1.0]'
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16 Oct 2021, 5:40AM | Action by: Ragnarr1313
File added
'40K Autoguns -1.0.0 - Flagged [version 1.0.0]'
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16 Oct 2021, 2:26AM | Action by: jsnider193
Attribute change
'Description changed.
Mod version changed to 3.7.5.'
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16 Oct 2021, 2:24AM | Action by: jsnider193
File added
'40K Autoguns [version 1.0.0]'
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12 Oct 2021, 5:28PM | Action by: jsnider193
File added
'TestAutogun [version 1.2.0]'
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11 Oct 2021, 11:26AM | Action by: jsnider193
Mod image added
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11 Oct 2021, 11:25AM | Action by: jsnider193
Mod image added
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09 Oct 2021, 5:18PM | Action by: jsnider193
File added
'TestAutogun [version 1.1.0]'
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06 Oct 2021, 4:50PM | Action by: jsnider193
File added
'TestAutogun [version 1.0.0]'
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03 Oct 2021, 11:35AM | Action by: jsnider193
Primary image changed
'M40 Autogun Coming'
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03 Oct 2021, 11:34AM | Action by: jsnider193
Mod image added
August 2021
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17 Aug 2021, 5:04PM | Action by: jsnider193
File added
'Tok_Test [version 1.0.0]'
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10 Aug 2021, 10:37AM | Action by: jsnider193
File added
'40K Weapons Update3A [version 3.7.2A]'
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08 Aug 2021, 3:02AM | Action by: jsnider193
Attribute change
'Summary changed.
Mod version changed to 3.7.2.'
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