Hey guys! Thanks for supporting me so much lately on my mods. I've gotten a bunch of awesome comments from you all and I'm going to continue to update and make more, but not right at this moment.
At the moment I'm working on writing up some tutorials and including example PSDs to help anyone who wants to start making texture mods for Fallout 4 do so head first without too much research.
I'm currently in a pretty crucial part of the development for an application I've been working on for close to 7 months now.
With time things will be updated and rolled out more frequently, but lemme get past this hectic time first. Thanks guys!
Glad I’m not the only one who thought the pre-war furniture looked cartoony. I figured it was then trying to jar us with the huge difference from our Sole Survivor’s previous life and the Wasteland. But when you transfer a settlement that uses old world assets it always looks so out of place.
The vanilla vibrant/cartoony aesthetic is actually pretty spot on. It's based on the "World of Tomorrow" imagery from the 50'/60's about what they thought the future would be and look like.
I really love this mod but for some reason I only get half of the furniture in the retexture, but I am using the latest file, do I have to use all the tiles under the tab to get all the furniture to have the new retexture. I did also wonder if a pre war house I am using is possibly overriding this mod, I know others are using this mod with that one and it works, perhaps this mod should be higher in the load order
I really like the texture by looking at the photos. I downloaded the your other mod shack floors redone in 2k version cause my pc is garbage. so I am very much afraid to download this one.
Which file do I use to get the results like those in the pictures, because the latest file only works for half of the stuff, the only things changed is one sofa, the kitchen table and the chair.
69 comments
At the moment I'm working on writing up some tutorials and including example PSDs to help anyone who wants to start making texture mods for Fallout 4 do so head first without too much research.
I'm currently in a pretty crucial part of the development for an application I've been working on for close to 7 months now.
With time things will be updated and rolled out more frequently, but lemme get past this hectic time first. Thanks guys!
Find the line under [Archive] sResourceDataDirsFinal=STRINGS\
Change this to sResourceDataDirsFinal=STRINGS\, TEXTURES\
Does this mod replace already existing items or does it add new items?