The furniture in the Pre-War era is too bright, and the color gives off a cartoon vibe to me. Here I re-texture the furniture, cabinets, etc. of the Pre-War time for a much more modern and realistic approach using materials from real-world items. Best used with cip3000's "Project Modern House" mod.
Requirements
This mod does not have any known dependencies other than the base game.
This author has not credited anyone else in this file
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Changelogs
Version 0.18
Kitchen Counters 2 Added!
Same as the bottom cabinets, HOWEVER! There's a BRAND new wood, and it's much crisper and more natural looking than the previous vinyl looking dark crap. Still 4K! It's pretty damn snazzy, and I like it better. If you still want the old version I can always add an optional file for it. I'm getting pretty sophisticated with the bevels, shadowing, etc. I have a new method of doing things and I think it will increase my production time drastically.
Issues: No NormalMap/SpecularMap. Didn't even bother with them. I'll learn how to make it work at some point. Until then I'll white knuckle on through.
Version 0.16
Kitchen Counters added
Beautiful wooden cabinets at the bottom, with a square stacked stone base matching the bar and a white marble countertop! All 4K resolution.
Version 0.15
0.15 - In-Home Kitchen Bar added
I fixed issue #1 from 0.14. It shore is purdy now
Version 0.14
0.14 - Kitchen Bar added
In it's 4K, Stone and Marble goodness the Kitchen Bar has been added! At the moment it only replaces the PreWar Kitchen Bar, however I will roll an update out to replace every Kitchen Bar with this version. The top is white marble, with a Stacked Stone build and a square stacked stone base.
Issues: The actual kitchen bar inside the original house hasn't been replaced. I cannot find that actual texture in B.A.E. yet. Hopefully I do soon. Also, there's not a NormalMap for the stone yet which is a bummer, because every time I load it after saving the model gets very... dark. Difficult to fix, pretty sure I'm not saving it right. It'll come along with time of me learning.
Version 0.12
Re-Finished Grill
That last grill? Pfft. This is a brand new handcrafted 4K Grill! Texture has been changed to 4096 size, as well as NormalMap! The bitmap in-game matches the texture precisely (after some learning how to make Normal Maps).
Version 0.2
Kitchen Table and Chair added!
So, after a while of fighting myself I finally got back to working on this again. This time I've got a fully wooden and finished table. I was careful to make the center piece flow with the piece on the right but in such a way where it didn't look "repeated" and unnatural. The table itself is a solid wood piece, and the legs are made of metal. The specular map shows this quite well, however I'm having trouble with the specular map not wanting to change the shine. I'll figure this out at some point.
The chair was fun to do. The fabric is a brown velvet with a darker spot in the middle and back to show signs of use, and the legs are a very shiny and reflective metal. I want the rest of my metals to match this metal, and at some point I'll accomplish that.
Once again, it's in 4K greatness.
Version 0.1
Initial Release
Re-textured the Pre-War Grill (which can also be used in Post-War world with cip3000's "Project Modern House" mod). Need to remap the grill, and include a much higher resolution version of such.
The furniture in the Pre-War era is too bright, and the color gives off a cartoon vibe to me. Here I re-texture the furniture, cabinets, etc. of the Pre-War time for a much more modern and realistic approach using materials from real-world items. Best used with cip3000's "Project Modern House" mod.
My goal is to replace all of the textures, bitmaps, and normal map with higher resolution versions of each Pre-War piece of furniture, cabinets, walls, etc.
Check the Changes Log at the top.
If you haven’t done so already, you first need to edit a line in the Fallout4.ini for the game to read loose files.
Go to:- ……Documents\My Games\Fallout4 Locate the Fallout4.ini
Find the line under [Archive] sResourceDataDirsFinal=STRINGS\
Change this to sResourceDataDirsFinal=STRINGS\, TEXTURES\
Next, you will need to extract the textures folder from the archive you just downloaded to your Fallout 4 Data Folder.
……steamapps\common\Fallout 4\Data
Project Modern House - adds Pre-War models, objects, etc. to the Post-War world.