Fallout 4

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Kesta

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LeahTheUnknown

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Wasteland Imports Compatibility (2 comments)

  1. nability
    nability
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    • 7 kudos
    So I saw this and just had to download and install as I had a mental image of my character breaching and clearing a room of raiders, only to realise it wasn't working. None of the options were coming up and I had a feeling what the problem was and removing it confirmed it.

    Wasteland Imports [ http://www.nexusmods.com/fallout4/mods/3793/? ] If you are not familiar with it aims to bring some of the old features from FO3 and FONV to FO4 and force lock is one of those features. Sadly though it seems to interfere with your mod as when approaching a door you do not get none of the options to shoot, kick or detonate. Just the force lock option from that mod. The moment I removed it, your options became available and worked like a charm.

    Any chance you can look into this as it would be nice to be able to use both mods. With yours TBH the force lock isn't really required so a way of your mod disabling that would be fine. Oh and load order makes no difference, it seems, I have yours loading last but still doesn't work.

    1. cmarks922
      cmarks922
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      • 4 kudos
      For what its worth, if you don't carry bobby pins, then the 'force lock' from WI doesn't trigger, and the Locky Bastard options will show if youre fulfilling its own checks