New Version Uploaded: V1.00 -Added requirement that the player completes the quest "The Big Dig" before being able to recruit Fahrenheit. *Optional .esp without quest requirement is available. -Changed a few voice dialogues to be less redundant. -Is now affected by Live & Love magazine perks if you have found them.
V0.7 -Made a few tweaks to her combat profile. -Added the Legendary "Ashmaker" as her companion weapon (does not use ammo)
*For some reason a regular minigun named "Ashmaker" may or may not still be present in her inventory. +To get her to have the new default weapon, you might need to follow these steps: 1. Dismiss Fahrenheit 2. Open console and target her, or type PRID 22618 and press enter 3. Type "resurrect" and press enter, without the quotes. 4. Ask her to follow you again.
This should reload her new inventory.
V0.61 -Removed Automatron DLC dependency -Clarified some of the speech options
V0.6 -Fixed settlement scripting. Fahrenheit should now go to the settlement you send her to. -Added Minigun as her base weapon. Does not yet have the legendary modifier or appearance. -Adjusted some of her stats to make her more viable in combat.
i like this mod, but i wonder if she can be given more dialogue lines via Vex in skyrim or possibly through elevenlabs tts, so she can actually have more to say and personality instead of the very limited lines she uses.
I noticed that she cannot go back to the Old State House with Hancock if you assign her to a settlement. Any console command to change that? If I knew you couldn't send you back to her default location, I would have never assigned her anywhere else.
Update: Started a new game and realized she just doesn't go back to the Old State House regardless of assigning her to a new settlement or not. Upon dismissing her, she just leaves the Old State House to walk out of Goodneighbor to who knows where. Uninstalling the mod and reinstalling the mod doesn't help.
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New Version Uploaded: V1.00
-Added requirement that the player completes the quest "The Big Dig" before being able to recruit Fahrenheit.
*Optional .esp without quest requirement is available.
-Changed a few voice dialogues to be less redundant.
-Is now affected by Live & Love magazine perks if you have found them.
V0.7
-Made a few tweaks to her combat profile.
-Added the Legendary "Ashmaker" as her companion weapon (does not use ammo)
*For some reason a regular minigun named "Ashmaker" may or may not still be present in her inventory.
+To get her to have the new default weapon, you might need to follow these steps:
1. Dismiss Fahrenheit
2. Open console and target her, or type PRID 22618 and press enter
3. Type "resurrect" and press enter, without the quotes.
4. Ask her to follow you again.
This should reload her new inventory.
V0.61
-Removed Automatron DLC dependency
-Clarified some of the speech options
V0.6
-Fixed settlement scripting. Fahrenheit should now go to the settlement you send her to.
-Added Minigun as her base weapon. Does not yet have the legendary modifier or appearance.
-Adjusted some of her stats to make her more viable in combat.
revoicing the two or at least one main character, you can only image what fun you could have with that, just think of all the endless possibilities.
Please ask a Modder to do this and share the idea, its a pretty great one if I say so myself.
Started a new game and realized she just doesn't go back to the Old State House regardless of assigning her to a new settlement or not. Upon dismissing her, she just leaves the Old State House to walk out of Goodneighbor to who knows where. Uninstalling the mod and reinstalling the mod doesn't help.