Fallout 4

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CCClover

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ccclover

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  1. ccclover
    ccclover
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    Sticky
    Changelog:

    New Version Uploaded: V1.00
    -Added requirement that the player completes the quest "The Big Dig" before being able to recruit Fahrenheit.
    *Optional .esp without quest requirement is available.
    -Changed a few voice dialogues to be less redundant.
    -Is now affected by Live & Love magazine perks if you have found them.

    V0.7
    -Made a few tweaks to her combat profile.
    -Added the Legendary "Ashmaker" as her companion weapon (does not use ammo)

    *For some reason a regular minigun named "Ashmaker" may or may not still be present in her inventory.
    +To get her to have the new default weapon, you might need to follow these steps:
    1. Dismiss Fahrenheit
    2. Open console and target her, or type PRID 22618 and press enter
    3. Type "resurrect" and press enter, without the quotes.
    4. Ask her to follow you again.

    This should reload her new inventory.

    V0.61
    -Removed Automatron DLC dependency
    -Clarified some of the speech options

    V0.6
    -Fixed settlement scripting. Fahrenheit should now go to the settlement you send her to.
    -Added Minigun as her base weapon. Does not yet have the legendary modifier or appearance.
    -Adjusted some of her stats to make her more viable in combat.
    1. RammsteinFanSince1997
      RammsteinFanSince1997
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      Any Chance You Can Port This to Xbox One?
  2. fcastle1
    fcastle1
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    Is there any way to set her to not use ammo besides for her default weapon?
  3. 12ismypassword
    12ismypassword
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    you know what I would love to see?

    revoicing the two or at least one main character, you can only image what fun you could have with that, just think of all the endless possibilities.

    Please ask a Modder to do this and share the idea, its a pretty great one if I say so myself.
  4. Desie
    Desie
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    I noticed that she cannot go back to the Old State House with Hancock if you assign her to a settlement. Any console command to change that? If I knew you couldn't send you back to her default location, I would have never assigned her anywhere else.
    1. Desie
      Desie
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      Update: 
      Started a new game and realized she just doesn't go back to the Old State House regardless of assigning her to a new settlement or not. Upon dismissing her, she just leaves the Old State House to walk out of Goodneighbor to who knows where. Uninstalling the mod and reinstalling the mod doesn't help.
  5. Lightfury5
    Lightfury5
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    She's not letting out any voice lines when getting shot or hurt. Kinda makes her feel unhuman lol
    1. LEEXANDER123
      LEEXANDER123
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      She's a badass afterall 
  6. ImmortalAbsol
    ImmortalAbsol
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    If only she got affinity.
  7. BendoBob
    BendoBob
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    I tried to dismiss her, but when I pulled up the dialogue the only option was to have her come with me, even though she was already following me. So i tried to delete the mod, load the game, then reinstall it, but when it was deleted she still followed me.
    1. lazloarcadia
      lazloarcadia
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      If you are using Amazing Follower Tweaks there is a hard coded option to "dismiss", as well as an option to "wait here",  as well as an option to convert the follower to a settler, or just make any random npc you find a follower.
  8. JuanPablo17
    JuanPablo17
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    Can anyone tell me if it works even if I have already killed it?
    Besides that, can you make him fall in love?
  9. jz3515
    jz3515
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    i assume this mod uses vanilla voice??
  10. cklitz1
    cklitz1
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    If you ever do an update with this, you might be able to get away with using the lines from certain settlers. It could really use some more voice lines.
  11. CassandraKnight
    CassandraKnight
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    hello little pawn, hello little pawn, hello little pawn, hello little- shut. up! good job on the mod but it would help if she didn't disrespect me in front of my base all the time