Fallout 4

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SmithyPete

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SmithyPete

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232 comments

  1. SmithyPete
    SmithyPete
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    Version 3.10 released: Added 33 factions from Fusion City Rising, and 38 factions from Outcasts & Remnants. (Links on description page.)

    Also support the companions from those two mods.

    Minor bug fixes.
  2. fluffytman
    fluffytman
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    For others that want to set things straight with Preston post-Nuka-World:

    Activate Advanced Mode.

    Select Player.

    Select CIS_St to Comp_X6.

    Select CompanionCrimeFaction_Preston.

    Set your status to 0 (friends).

    Then back out to the Faction Maintenance Main Menu.

    Select Preston.

    At the top of the list, there should now be an option that says "Make Companion Idolize You".

    Select that and you should be good.

    1. SmithyPete
      SmithyPete
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      Thx. It's possible that what Nuka-World does to Preston isn't the same for everyone. I only know what it did to mine on my test play-throughs. So if it's doing something else to random people, then it's quite possible that you'd need a work-around, like you've found.

      Thanks for figuring this out for people!
    2. Fouhrlechtzyk
      Fouhrlechtzyk
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      since you seem to know what you're doing, could you maybe help me? i'm trying to make x6 friendly post-nuclear option.
    3. creatorofgod
      creatorofgod
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      Thx for the guide. I followed the same procedure but also turned Preston an ally to all gang faction. I had to disable and enable Preston for him to stop attacking me. But once he is friendly, I can even capture settlement with him as an active companion.
    4. STYXGHOST
      STYXGHOST
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      thanks for the tip, still works, even on xbox, i hated that i could not talk to preston anymore
    5. Nexterist
      Nexterist
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      omg you have no idea how much this helped me thank you so god damn much I've tried every console command to try to make Preston like me again then I found this mod then sooner after that this comment I was getting frustrated and mad that he was mad at me and there was nothing I could do but this worked this deserves a sticky locked comment tbh. plus this is also my first comment ever on this mod site and I feel it deserves to go to this one.
    6. beanstalks8
      beanstalks8
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      i love you
  3. winstondg
    winstondg
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    Seems like it doesn't affect turrets
  4. vvk78
    vvk78
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    • 80 kudos
    Requests:
    * Can you update this mod to cover Companions and Dogmeat too please?
    * Does this mean that if I add myself to the Vicious Dog faction, they will no longer aggro at me?
    (And this is why I need this mod to cover companions and Dogmeat too, so that normal critters don't keep aggroing at them. Reminds me of the "One with Nature" mod for Skyrim.)
  5. JaneKoopman2001
    JaneKoopman2001
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    • 15 kudos
    Ahh, good ol' 1.9.4. You lookin' fit, girl.
  6. SirCuttlefish1
    SirCuttlefish1
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    • 1 kudos
    Can this mod be used to start a war between the BOS and the Minutemen?
  7. ebpgames
    ebpgames
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    • 0 kudos
    Ive never commented on a nexus mod before, but thank you so much for this, helped me fix my last save that wasnt corrupted and saved me 15 hours. Thank you.
  8. MarsDy
    MarsDy
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    I never post comments here but I just wanted to say thank you so much for this mod! I'm certain I accidentally killed some BOS soldiers when one of my companions shot at them a million saves ago.

    I was replaying the Far Harbor DLC and decided to finally drop off the blood samples + technical documents. I dismissed all my followers but they kept on shooting at me lmao. I tried every console command but your mod really helped! It fixed everything so thank you so much!
  9. litran91
    litran91
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    I have not the option to create the holotape and everything looks well installed. Any idea?

    thanks
  10. chuckyt909
    chuckyt909
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    i cant do the brotherhood of steel missions
    is there a way to fix that?
  11. MizunoTakarai
    MizunoTakarai
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    • 13 kudos
    I finished the game with the Minuteen+BOS+Railroad ending and the Institute being hostile/destroyed. After restoring the faction through another mod the Institute became friendly amd I'm trying to fix that using this mod. It does work perfectly fine when I change the faction status to hostile to the player BUT whenever I quit/reload the game I have to do it again for the change in faction-status does not seem to stay. Any idea on how to fix this?