Enhanced coloration for the Vault-Tec, Winterized and Military versions of the Power Armor.
Dirty and Clean versions available simultaneously as the paints are now STANDALONE!
Clean versions of Winterized now look like stormtroopers ^.^
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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Changelogs
Version v5.5
--------------Changelog-------------------
Version v5.5:
Fixed palette quality degradation that went unnoticed from version 4 to 5
"Cleaner" Clean winterized paint
"Cleaner" Clean yellow parts of the Vault-Tec paint.
Version v5:
Standalone paintjobs! This means you don't have to replace the original paints.
Standalone also means you can have both "Dirty" and "Clean" versions at the same time!
Standalone paintjobs have all the enchants/perks as the original paint, plus a little health+DR boost. This took a long time to do, as there is no support in the Standalone PA tool or FO4Edit for what I needed to do. Using both I made it work eventually, but it was a lot of work. I haven't had a chance to test everything, let me know if you have any issues.
NMM / FOMOD installer also allows you to install a replacer version if you wish.
Version v4.0:
Added color for the X-01 for both Military and Vault-Tec paints. (See last/bottom pictures)
Version v3.5:
T-51 Military version now has orange on the inner shoulder pads.
Clean version of Vault-Tec paint is now "Cleaner".
Vault-Tec clean version has less rust on bolts and metal, cleaner mask hoses, and clean eye lenses.
Version v3:
Brand new re-texture for the Military paintjob. This one took me ~4 hours to finish the details.
Clean and Dirty versions.
The Military Clean version still has dirt on the main paint, instead the orange accents are now clean.
The Winterized Clean version has a little less dirt then v2.1
Version v2.1:
Updated to work on other Power Armor versions!
Clean and Dirty versions.
Note: I only have the T-60, T-51 and T-45 to test. I'm not willing to spoil my game to test on the X-01 etc. When I get to that point i'll update the mod if needed.
Version v2:
A closer match to the Vault 111 Jumpsuit.
Clean and Dirty versions.
Version v1:
First attempt. No longer used or maintained.
Version v5
--------------Changelog-------------------
Version v5.0:
Standalone paintjobs! This means you don't have to replace the original paints.
Standalone also means you can have both "Dirty" and "Clean" versions at the same time!
Standalone paintjobs have all the enchants/perks as the original paint, plus a little health+DR boost. This took a long time to do, as there is no support in the Standalone PA tool or FO4Edit for what I needed to do. Using both I made it work eventually, but it was a lot of work.
NMM / FOMOD installer also allows you to install a replacer version if you wish.
Version v4.0:
Added color for the X-01 for both Military and Vault-Tec paints. (See last/bottom pictures)
Version v3.5:
T-51 Military version now has orange on the inner shoulder pads.
Clean version of Vault-Tec paint is now "Cleaner".
Vault-Tec clean version has less rust on bolts and metal, cleaner mask hoses, and clean eye lenses.
Version v3:
Brand new re-texture for the Military paintjob. This one took me ~4 hours to finish the details.
Clean and Dirty versions.
The Military Clean version still has dirt on the main paint, instead the orange accents are now clean.
The Winterized Clean version has a little less dirt then v2.1
Version v2.1:
Updated to work on other Power Armor versions!
Clean and Dirty versions.
Note: I only have the T-60, T-51 and T-45 to test. I'm not willing to spoil my game to test on the X-01 etc. When I get to that point i'll update the mod if needed.
Version v2:
A closer match to the Vault 111 Jumpsuit.
Clean and Dirty versions.
Version v1:
First attempt. No longer used or maintained.
Version v4
--------------Changelog-------------------
Version v4.0:
Added color for the X-01 for both Military and Vault-Tec paints. (See last/bottom pictures)
Version v3.5:
T-51 Military version now has orange on the inner shoulder pads.
Clean version of Vault-Tec paint is now "Cleaner".
Vault-Tec clean version has less rust on bolts and metal, cleaner mask hoses, and clean eye lenses.
Version v3:
Brand new re-texture for the Military paintjob. This one took me ~4 hours to finish the details.
Clean and Dirty versions.
The Military Clean version still has dirt on the main paint, instead the orange accents are now clean.
The Winterized Clean version has a little less dirt then v2.1
Version v2.1:
Updated to work on other Power Armor versions!
Clean and Dirty versions.
Note: I only have the T-60, T-51 and T-45 to test. I'm not willing to spoil my game to test on the X-01 etc. When I get to that point i'll update the mod if needed.
Version v2:
A closer match to the Vault 111 Jumpsuit.
Clean and Dirty versions.
Version v1:
First attempt. No longer used or maintained.
Enhanced coloration for the Vault-Tec, Winterized and Military versions of the Power Armor.
Version v5.5:
Standalone paintjobs! This means you don't have to replace the original paints.
Standalone also means you can have both "Dirty" and "Clean" versions at the same time!
Standalone paintjobs have all the enchants/perks as the original paint, plus a little health+DR boost. This took a long time to do, as there is no support in the Standalone PA tool or FO4Edit for what I needed to do. Using both I made it work eventually, but it was a lot of work. I haven't had a chance to test everything, let me know if you have any issues.
NMM / FOMOD installer also allows you to install a replacer version if you wish.
Fixed palette quality degradation that went unnoticed from version 4 to 5
"Cleaner" Clean winterized paint. They look like stormtroopers ^.^
"Cleaner" Clean yellow parts of the Vault-Tec paint.
Don't miss my Darker Jetpack mod. It was re-coloured specifically to look good with the Vault-Tec and Military versions in this mod. http://www.nexusmods.com/fallout4/mods/2624/
Fixed palette quality degradation that went unnoticed from version 4 to 5
"Cleaner" Clean winterized paint
"Cleaner" Clean yellow parts of the Vault-Tec paint.
Version v5:
Standalone paintjobs! This means you don't have to replace the original paints.
Standalone also means you can have both "Dirty" and "Clean" versions at the same time!
Standalone paintjobs have all the enchants/perks as the original paint, plus a little health+DR boost. This took a long time to do, as there is no support in the Standalone PA tool or FO4Edit for what I needed to do. Using both I made it work eventually, but it was a lot of work. I haven't had a chance to test everything, let me know if you have any issues.
NMM / FOMOD installer also allows you to install a replacer version if you wish.
Version v4.0:
Added color for the X-01 for both Military and Vault-Tec paints. (See last/bottom pictures)
Version v3.5:
T-51 Military version now has orange on the inner shoulder pads.
Clean version of Vault-Tec paint is now "Cleaner".
Vault-Tec clean version has less rust on bolts and metal, cleaner mask hoses, and clean eye lenses.
Version v3:
Brand new re-texture for the Military paintjob. This one took me ~4 hours to finish the details.
Clean and Dirty versions.
The Military Clean version still has dirt on the main paint, instead the orange accents are now clean.
The Winterized Clean version has a little less dirt then v2.1
Version v2.1:
Updated to work on other Power Armor versions!
Clean and Dirty versions.
Note: I only have the T-60, T-51 and T-45 to test. I'm not willing to spoil my game to test on the X-01 etc. When I get to that point i'll update the mod if needed.