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Last updated
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Created by
DMagnusUploaded by
DMagnusVirus scan
Activity logs
This page was last updated on 10 September 2018, 3:14AM
- Changelogs
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Version 2.1
- Revised how the power setting is handled. Instead of being tied to the magazine, it's now its own separate entry. The setting options can only be applied to the normal phaser; converting it to use fusion cells sacrifices this capability.
- The phaser can now be set to vaporize, and isn't picky on what it vaporizes. The stun effect has also been reworked and now ragdolls the target rather than paralyzing them.
- The stun packs have been replace with Overcharged packs, which provide an increase in damage and ammo capacity. As an upgrade you can also make Supercharged packs, which offer even more damage and ammo capacity.
- Added a new receiver option, the A.I. Targeting Module, which enables the phaser to fire target-seeking shots. The converted receiver can't has this, however.
- Revised the visuals for the muzzle flash and added a custom projectile
- The phaser can now be set to be automatic, meaning in its normal configuration you can fire a steady stream. In its converted form it's a more typical automatic.
- Revised the specular texture for the clean material, and re-saved the diffuse texture in BC7 format to reduce compression artifacts.
- Changed the cubemap used by both the clean and weathered materials.
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Version 2.0
- Added material options for the phaser: Clean and Weathered
- Added damage upgrade mods, up to 200%, and a reflex mode for the holosight
- Replaced the note in Advanced Systems with a holotape. The note hasn't been deleted so if you already picked it up, you'll still have it. The holotape isn't too much different, but there's some added stuff that might be interesting.
- Textures have tweaked a bit and re-saved into a more compressed format. Normals have also been revised, correcting a shading issue on the phaser's grip.
- Fixed a small issue or two with the phaser's model
- Changed the phaser's impact effect, so it now no longer uses the bullet impact, instead using an appropriate energy impact.
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Version 1.2
- The phaser's magazine now properly ejects and reloads.
Added a holosight so the phaser can be properly aimed.
With the magazine fixed now, a couple mods have been added for it: A quick eject mag and the arrival of the Stun packs, both standard and quick eject. The Stun packs will reduce the damage a fair bit, on top of allowing you to stun your foes, but the phaser still has the potential to be lethal.
Adjusted the firing sound for the converted phaser.
Tweaked damage reduction for the converted phaser, and other small adjustments.
Adjusted the converted receiver so it properly halves the ammo capacity (so you have 50 shots instead of 100), rather than adding 50 to it. This was how it was supposed to work from the start, but I didn't bother fixing it until now due to it being a minor issue.
- The phaser's magazine now properly ejects and reloads.
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Version 1.1b
- Adjusted the sound mapping so the firing sound(s) will occur if followers use the weapon.
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Version 1.1a
- Reworked the crafting recipe for the power packs. They're now made at a chem station, under Utility. Science 3 or higher is needed to make 'em.
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Version 1.1
- Fixed the critically poor range the phaser had.
- Added a second phaser in Virgil's lab, for those who dropped a train on the Institute
- Minor keyword adjustments.
- Added the phaser's ammo to the fusion cell level list, so it should turn up periodically in loot, until I work out how to make it craftable.
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Version 1.01
- Corrected (hopefully) the accuracy issue folk were having with the phaser.
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Version 1.0
- Initial Release
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- Author's activity
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September 2018
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10 Sep 2018, 3:14AM | Action by: DMagnus
Attribute change
Description changed.
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09 Sep 2018, 6:32PM | Action by: DMagnus
Attribute change
Description changed.
August 2018
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20 Aug 2018, 3:05AM | Action by: DMagnus
Mod image added
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20 Aug 2018, 3:05AM | Action by: DMagnus
Mod image added
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20 Aug 2018, 3:05AM | Action by: DMagnus
Mod image added
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20 Aug 2018, 3:05AM | Action by: DMagnus
Mod image added
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20 Aug 2018, 2:55AM | Action by: DMagnus
Attribute change
Description changed.
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20 Aug 2018, 2:49AM | Action by: DMagnus
Changelog added
Change log added for version 2.1
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20 Aug 2018, 2:44AM | Action by: DMagnus
Changelog added
Change log added for version 2.1
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20 Aug 2018, 2:41AM | Action by: DMagnus
Changelog added
Change log added for version 2.1
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20 Aug 2018, 2:35AM | Action by: DMagnus
File added
Assault Phaser 2.1
January 2018
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08 Jan 2018, 8:20PM | Action by: DMagnus
Attribute change
Summary changed.
Description changed.
December 2017
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24 Dec 2017, 3:23PM | Action by: DMagnus
Permission change
The author is now allowing a single comment topic and discussion tab.
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07 Dec 2017, 9:44PM | Action by: DMagnus
Changelog added
Change log added for version 2.0
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07 Dec 2017, 9:43PM | Action by: DMagnus
Changelog added
Change log added for version 2.0
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07 Dec 2017, 9:42PM | Action by: DMagnus
File added
Assault Phaser 2.0
July 2017
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18 Jul 2017, 8:12PM | Action by: DMagnus
Attribute change
long description changed
March 2017
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30 Mar 2017, 8:10PM | Action by: DMagnus
Attribute change
long description changed
February 2017
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13 Feb 2017, 3:01PM | Action by: DMagnus
Attribute change
long description changed
August 2016
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26 Aug 2016, 4:38AM | Action by: DMagnus
Attribute change
long description changed
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