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JTL2Uploaded by
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This page was last updated on 03 April 2022, 5:35PM
- Changelogs
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Version 4.6
- SPECIALIST PERKS
∙ All perks added via Quest Script instead of Actor edits
∙ Compatible natively with Eli's Companion and any other mod that edits Actor records
- SPECIALIST PERKS
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Version 4.5
- HOUSE KEEPING
∙ Updated SPECIAList Holotape/Terminal Entries
∙ Renamed SPECIAList Notes/Holotape in line with Valdacil's Item Sorting
∙ Cleaned Scripts and Quest related to Stealing Home Plate
- HOUSE KEEPING
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Version 4.4
- Addiction:
∙ Addiction chances have been increased by 10%.
∙ Addiction effects have been tripled (3x).
∙ Addictol temporarily relieves some effects of addiction for 5 minutes.
∙ The purchase price of Addictol has been tripled (3x).
BUG FIXES:
∙ Cleaned edits to cells in xEdix when Addictol was removed in previous versions to avoid conflicts with other mods.
- Addiction:
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Version 4.3
- CLOTHING
∙ Removed the SPECIAL +2 Rings to avoid List Conflicts with other mods
- CLOTHING
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Version 4.2
- CLOTHING
∙ Added 7 SPECIAL +2 Rings to Clothing and General Store Vendor List
BUG FIXES
∙ Added some missing SPECIALization modifiers
∙ General house cleaning of no longer necessary conditions/modifiers
∙ Added back Intelligence requires to Chemistry/Robotics crafting
- CLOTHING
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Version 4.1
- WARNING! You must uninstall any prior version prior to uploading. Failure to do so WILL break your saves. A HARD SAVE prior to upgrading is also recommended. Should you have issues with upgrading, or prefer to stay with the previous version, I will make 3.4 available indefinitely under Old Files.
Use the console command to remove your SPECIALization Perks and Spells, and make sure no Stat bonuses caused by this mod are running. (ie, make sure you are wearing armor, any basic armor will do, and no food buffs are running). In general, make sure your stats in your pipboy match your base stats.
After you are sure no SPECIAList stat buffs are running, you can upgrade to Version 4.x or above, return to Vault 111, and choose/rechoose your SPECIALization.
MASSIVE CHANGES
∙ Requires all DLC
∙ Removed all Perk related edits
∙ Removed all Food/Drink related edits
- WARNING! You must uninstall any prior version prior to uploading. Failure to do so WILL break your saves. A HARD SAVE prior to upgrading is also recommended. Should you have issues with upgrading, or prefer to stay with the previous version, I will make 3.4 available indefinitely under Old Files.
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Version 3.4
- INTELLECTUAL
∙ Removed Bonus +5 INT
∙ Added 15% XP Gain
- INTELLECTUAL
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Version 3.3
- FOOD
∙ NukaCola offers an extra +1 Luck with Wasteland Survival Guide #3
∙ Crafted Soups provide +2 Stat buffs for 1 hour
∙ Mirelurk Queen Steaks provies +2 Strength and Endurance for 1 hour
∙ Deathclaw Steak provide +2 Agility and +10 AP for 1 hour.
LOOT
∙ SentryBots no logner drop Fusion Cores
- FOOD
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Version 3.2
- ROBOT COMPANIONS
∙ Immune to Fall Damage
- ROBOT COMPANIONS
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Version 3.1
- DOGMEAT
∙ Created a Perk/Spell Template for Dogmeat and other Canines
- DOGMEAT
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Version 3.0
- Since the Creation Kit does not allow ESP Masters, and the xEdit is way to complicated to fully edit a mod such as this, I have split this mod into an ESM and ESP. This will increase compatibility with future DLC's and other mods. Specifically, this was designed around Companions. I have unified the Specialist Companion Perks into a Template, which was added to each companion. Companion Mods (such as Eli's Companion Overhaul) can easily be made compatible, by adding the Specialist Spell Template. This also allowed me to add the spell list to Longfellow, without having to rebuild the CHA Companion Perks.
So, if you have used Specialist prior to Version 3.0, you MUST remove your Specialization perk via console before installing the update. It's also possible this update will leave unnecessary scripts in your Save Game and could break your Saves, though that hasn't happened to me. After removing the Specialization Perk, update the mod, and once you reload, return to the Vault 111 exterior to pickup your Holotape and Perk.
- Since the Creation Kit does not allow ESP Masters, and the xEdit is way to complicated to fully edit a mod such as this, I have split this mod into an ESM and ESP. This will increase compatibility with future DLC's and other mods. Specifically, this was designed around Companions. I have unified the Specialist Companion Perks into a Template, which was added to each companion. Companion Mods (such as Eli's Companion Overhaul) can easily be made compatible, by adding the Specialist Spell Template. This also allowed me to add the spell list to Longfellow, without having to rebuild the CHA Companion Perks.
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Version 2.2
- CORRECTIONS/UPDATES
∙ Replaced SPECIAList Box and Holotape that disappeared
∙ Robot Crafting Station, prior to Automaton, requires 7+ Intellegence and Robot Experts, Rank 1
∙ Settlement Recruitment Becaons require 3+ Charisma
∙ Lowered persuantain chance if player has 1- Charisma
- CORRECTIONS/UPDATES
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Version 2.1
- NEW SPECIALIZATIONS
∙ Atom's Blessing (+2 END, +2 LCK, -3 INT)
ROBOT CRAFTING
∙ Corrected Fusion Core requirment when crafting Automatron
∙ Robobrain heads require 1 Human Brain to craft
∙ Science, Rank 2, is required for M-SAT Installation
- NEW SPECIALIZATIONS
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Version 2.0
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Three major changes are included, so I have classed this as a 2.0.
DLC/MODS REQUIRED
∙ Automatron
∙ Armor and Weapon Keywords Community Resource (AWKCR)
-- Unencumbered/Exhibitionist perks now rely on AWKCR Keywords instead of my own
SPECIAL INTELLEGENCE CHANGES
∙ Low Intellegence characters will have difficutlies using the Chemestry and Robot Workbenches
∙ Intellectual perk (15+ INT) now grants additional 5 INT, 10% XP Gain, and Master Hacking ability
∙ Intellectual grants non-Synth Robot Companions +100 Resist all Damage types, +300 HP, 2x Damage
∙ Dunce perk (1- INT) causes non-Synth Robot Companions to fall apart at first signs of combat
PERKS
∙ Level Requirments have (essentially) been removed from all perks
∙ Pickpocket perk has been nurfed by 50% each rank
OTHER CHANGES/BUG FIXES
∙ Corrected Oil crafting
∙ Fusion Cores are now required for crafting Robots
∙ Fusion Cores now weight 7.5 and drain 2x Faster
∙ Added Lockpick bonus to Thief specialization
∙ Removed miscelaneous edits that didn't appear to be doing anything
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Version 1.3
- SPECIALIZATIONS
∙ Nocturna bonus no longer works while in Power Armor
- SPECIALIZATIONS
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Version 1.2
- NEW SPECIALIZATIONS
∙ Investigator (+2 INT, +2 LCK, -3 STR)
∙ Nocturna (+2 PER, +2 END, -3 CHA)
∙ Physician (+2 END, +2 INT, -3 LCK)
PERKS
∙ Nurfed several perks
∙ Added the ability to increase each SPECIAL twice, at level 25 & 50
POWER ARMOR
∙ Helmet Special upgrade only requires Science 1
∙ Flame Job! Paint grants Endurance (instead of Agility)
∙ Hot Pink! Paint grants Luck (instead of Agility)
OTHER CHANGES
∙ Non-Follower NPC's have -10 PER, and 50% misschance during night hours when outdoors
∙ The Key and Deed to Home Plate can now be stolen from the Mayor's Safe
∙ Oil can now be crafted at Cooking Stations
- NEW SPECIALIZATIONS
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Version 1.1
- BUG FIXES
∙ Added BFF/AntiSocial Perks to Curie and Preston Garvey.
∙ Fixed the Ricochet bug where the perk would activate even if Player didn't have it.
SPECIALIST CHANGES
∙ Added Specialist Holotape (located on the table over the metal box) which outlines some of the features of SPECIAList.
∙ Nurfed Medic Perk, removed Rank 4.
∙ Food SPECIAL buffs now last 5 minutes.
∙ Ghost: Removed Chameleon. Added 2x Sneak Attack Damage, Bonus AP and AP Regen.
∙ Intellectual: Having INT 15+ will grant Master Hacking ability.
POWER ARMOR
∙ Helmet SPECIAL now only require Science Rank 1.
SETTLEMENTS
∙ Removed "Protected" flag from Settlers.
- BUG FIXES
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- Author's activity
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April 2022
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03 Apr 2022, 5:35PM | Action by: JTL2
Changelog added
'Change log added for version 4.6'
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03 Apr 2022, 5:26PM | Action by: JTL2
Attribute change
'File \'SPECIAList Companion Patch\' description changed.
File \'SPECIAList Companion Patch\' category changed to Old versions.'
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03 Apr 2022, 5:25PM | Action by: JTL2
File added
'SPECIAList 4.6 [version 4.6]'
June 2018
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04 Jun 2018, 4:07AM | Action by: JTL2
Changelog added
Change log added for version 4.5
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04 Jun 2018, 4:05AM | Action by: JTL2
File added
SPECIAList 4.x
April 2018
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24 Apr 2018, 2:45AM | Action by: JTL2
Attribute change
Description changed.
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24 Apr 2018, 2:44AM | Action by: JTL2
Attribute change
Description changed.
February 2018
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04 Feb 2018, 6:10PM | Action by: JTL2
Attribute change
File 'SPECIAList 4.x' description changed.
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04 Feb 2018, 5:16PM | Action by: JTL2
Changelog added
Change log added for version 4.4
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04 Feb 2018, 5:14PM | Action by: JTL2
Attribute change
Description changed.
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04 Feb 2018, 5:13PM | Action by: JTL2
Attribute change
Summary changed.
Description changed.
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04 Feb 2018, 5:08PM | Action by: JTL2
File added
SPECIAList 4.x
October 2017
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28 Oct 2017, 6:27PM | Action by: JTL2
Changelog added
Change log added for version 4.3
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28 Oct 2017, 6:23PM | Action by: JTL2
File added
SPECIAList 4.0
November 2016
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06 Nov 2016, 2:33PM | Action by: JTL2
File added
SPECIAList 4.0
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06 Nov 2016, 2:25PM | Action by: JTL2
Changelog added
Change log added for version 4.2
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06 Nov 2016, 2:21PM | Action by: JTL2
Changelog added
Change log added for version 4.2
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06 Nov 2016, 2:20PM | Action by: JTL2
File added
SPECIAList Water Patch
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06 Nov 2016, 2:16PM | Action by: JTL2
File added
SPECIAList 4.0
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05 Nov 2016, 10:55PM | Action by: JTL2
Attribute change
long description changed
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- Mod page activity
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April 2024
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25 Apr 2024, 8:57PM | Action by: CaptainReverse
Tracked
'SPECIAList'
March 2024
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15 Mar 2024, 9:00PM | Action by: Mates12444
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'SPECIAList'
January 2024
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28 Jan 2024, 2:07AM | Action by: Deleted193697444User
Tracked
'SPECIAList'
December 2023
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12 Dec 2023, 3:18AM | Action by: GhettoNinjaStar
Endorsed
'SPECIAList'
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09 Dec 2023, 2:01AM | Action by: MRkidders
Tracked
'SPECIAList'
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08 Dec 2023, 4:33PM | Action by: Highlander4242
Tracked
'SPECIAList'
October 2023
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12 Oct 2023, 3:12PM | Action by: MillerFriidrex09173
Endorsed
'SPECIAList'
September 2023
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30 Sep 2023, 7:19PM | Action by: Naroxis
Endorsed
'SPECIAList'
August 2023
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07 Aug 2023, 10:41PM | Action by: Aylo98kr
Untracked
'SPECIAList'
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07 Aug 2023, 6:52PM | Action by: Aylo98kr
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'SPECIAList'
July 2023
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02 Jul 2023, 5:51PM | Action by: Nebasaur
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'SPECIAList'
June 2023
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06 Jun 2023, 3:14PM | Action by: SoundMixer
Endorsed
'SPECIAList'
May 2023
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21 May 2023, 4:27PM | Action by: PAnda231231
Endorsed
'SPECIAList'
February 2023
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10 Feb 2023, 12:34AM | Action by: fordboy7096
Endorsed
'SPECIAList'
December 2022
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06 Dec 2022, 11:20PM | Action by: SUVORFOX
Tracked
'SPECIAList'
November 2022
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24 Nov 2022, 3:08PM | Action by: TOHNCPAK
Endorsed
'SPECIAList'
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10 Nov 2022, 9:06AM | Action by: NiblokGames
Endorsed
'SPECIAList'
October 2022
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30 Oct 2022, 8:48PM | Action by: Ralkcool
Tracked
'SPECIAList'
September 2022
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04 Sep 2022, 12:27PM | Action by: rraarr883
Endorsed
'SPECIAList'
July 2022
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04 Jul 2022, 4:26AM | Action by: nappilydeestructio
Endorsed
'SPECIAList'
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