In regards to the AI failing to a standstill and low fps, I found a mod that is the solution to both. It's called More Active AI. https://www.nexusmods.com/fallout4/mods/38662?tab=files&file_id=157736&nmm=1 Running the extreme version without this mod I got 30 fps in downtown Boston, with it I consistently get over 60 fps.
i AGREE, love the mod, had lots of fun with it till they started spawning in the already poorly optimized downtown, then I saw 20fps on my 3090TI and that was the end of this mod. This engine cannot cope with the "Days Gone" level of crowds, sadly.
Two 2080Ti with a custom SLI profile through Nvidia Profile Inspector. 98% usage on both. I get around 30-40 FPS with this mod (and of course 600+ other mods). So I guess a 4090 would be fine? : - )
I don't get any CTDs or any other issues (like path finding) that people have mentioned, but I also don't play with companions. I'm all solo.
You could have a future 9999999 TI in a quad SLI and it would make no difference, the spawning and AI is handled 100% by the poorly optimized CPU in Fallout 4, the first 2 cores handle all of it while the other cores even if you have a million of them are doing nothing. I have since upgraded to intel 13900 and RTX 4090 in hopes of running this game without CONSTANT FPS DROPS, and guess what/ made no difference!
Intill Bethesda releases the next gen patch in dx12, this game will keep running like shlt no matter what hardware you got.
The game is unoptimized to begin with. Y'all actually crazy thinking better hardware will somehow push a broken engine harder to perform better. It wont. A used car from 20 years ago, continually adding miles, with some minor fixes on top of substantial issues, does not make the car competent or optimal. Boston fucking sucks, and adding 700 ghouls to those cells is not smart or advised.
r any of u guys having this issue where the ghouls in boston are very passive, their behaviour is very erratic compared to "normal" ghouls, sometimes they charge you, other times they stand still and only attack when attacked first, does anyone know how to fix this?
This mod was really fun... until it introduces random crashes. I'll add this to the list of spawn mods that would be really cool if they didn't cause CTDs: - Zombie Walkers - More Spawns - War of the Commonwealth - Endless Warfare
Seems there is only one spawn mod I've found so far that doesn't cause crashes; - More Enemies
I've never had an issue with ZW or MS, been using them for a while now. But I highly recommend against using MS with Whispering Hills.... Those lying figures spawn in ridiculous numbers!!
IF you are having issues with Zombie Walkers, it's probably because you are also using Other spawn mods in tandem, which alter Ghoul Spawn locations, and didn't patch.
Y'all are fucking retarded if you think using this mod WON"T break s#*! and CTD. IT loads 700 - SEVEN HUNDRED - Ghouls into one cell. In a game who's engine isn't made for even 1/4th that many at once. NO other mod, even Endless Warfare loads close to this many creatures or npcs, for this very reason.
This mod causes countless issues. For me, it breaks AAF, breaks multiple other mods including companion mods for whatever reason, is just an unstable mess, and even corrupts saves. Install at your own risk maybe your load order will be able to run this, but the developer doesn't care to fix and optimize this mod. Thumbs down
This is a fun mod, I don't have any FPS issues while on extreme but I got CTD issues many times, so maybe made a lower version of zombos but they spawn very fast after one dies, it keeps cycling until you reach the kill quota
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Running the extreme version without this mod I got 30 fps in downtown Boston, with it I consistently get over 60 fps.
This engine cannot cope with the "Days Gone" level of crowds, sadly.
I don't get any CTDs or any other issues (like path finding) that people have mentioned, but I also don't play with companions. I'm all solo.
I have since upgraded to intel 13900 and RTX 4090 in hopes of running this game without CONSTANT FPS DROPS, and guess what/
made no difference!
Intill Bethesda releases the next gen patch in dx12, this game will keep running like shlt no matter what hardware you got.
- Zombie Walkers
- More Spawns
- War of the Commonwealth
- Endless Warfare
Seems there is only one spawn mod I've found so far that doesn't cause crashes;
- More Enemies