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Robbie

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Robbie922004

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About this mod

Automatron Unlocked is a simple mod that enables the player to start crafting robots straight from the beginning of the game. This mod also unlocks all robot parts right off the bat (although they still have their perk requirements, so no building OP robots right from the start!) so the player isn't forced to finish the Automatron quest jus

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[SIZE=7]What does this mod do?[/SIZE]

Automatron Unlocked is a simple mod that enables the player to start crafting robots straight from the beginning of the game. While the Automatron main quest still has a level requirement of 15, the player can craft a Robot Workbench and start creating Automatrons without needing to begin the quest itself. This mod also unlocks all robot parts right off the bat (although they still have their perk requirements, so no building OP robots right from the start!) so the player isn't forced to finish the Automatron quest just to unlock the schematics. This mod REQUIRES the Automatron DLC.

My first instinct after Automatron was to start a tinkerer-style playthrough focused on building and upgrading robots throughout the game. I was a little disheartened to find out that I needed to be level 15 before I could even start. All the other weapons and armor mods are unlocked straight from the start, so I found it odd that Automatron mods weren't. This is a small mod that addresses that problem for me, and I hope you enjoy it. 

This was the mod I made during the Creation Kit beta and as a result it's also available on Bethesda.net, but the Nexus is always going to be my go-to place for mods, so it belongs here as well.

[SIZE=7]Installation[/SIZE]

I recommend installing with Nexus Mod Manager. Otherwise, add the AutomatronUnlocked.esp file to your Fallout4/data folder. Also be sure to add the contents of the scripts folder into your Fallout 4/Data/scripts folder. The only script is marked with MOD for easy uninstallation.

You'll need to tell Fallout 4 to look for scripts in Fallout 4.ini located in Documents\My Games\Fallout 4 if you haven't already. Look for sResourceDataDirsFinal= under [Archive] and add ", SCRIPTS\" without the quotes. For example, mine looks like this:

sResourceDataDirsFinal=STRINGS\, MESHES\, SCRIPTS\

[SIZE=7]Compatibility[/SIZE]

This mod should be compatible with everything that doesn't alter the crafting recipe for the Robot Workbench. The unlocks for the robot mods themselves are done via script, so there should be no compatibility issues there.