Fallout 4

File information

Last updated

Original upload

Created by

Sharlikran

Uploaded by

Sharlikran

Virus scan

Safe to use

Mod articles

  • Text version of the vanilla menus

    Main Settlement Menu 00106DA2

    Special (This is quest related stuff) KYWD 0011FBD3

    Structures FLST 00106DA3
    -- Wood FLST 00106DAA
    ------ Prefabs KYWD 00118F5C
    ------ Floors KYWD 00106DAF
    ------ Walls KYWD 00106DB0
    ------ Roofs KYWD 00106DB1
    ------ Stairs KYWD 00106F61
    ------ Miscellaneous KYWD 00106DB2
    -- Metal FLST 00106DA9
    ------ Prefabs KYWD 00119BA3
    ------ Floors KYWD 00119BA1
    ------ Walls KYWD 00119BA6
    ------ Roofs KYWD 00119BA4
    ------ Stairs KYWD 00119BA5
    ------ Miscellaneous KYWD 00119BA2
    -- Concrete FLST 00106DAB
    ------ Prefabs KYWD 00249F28
    ------ Floors KYWD 00249F26
    ------ Walls KYWD 00249F2B
    ------ Roofs KYWD 00249F29
    ------ Stairs KYW...

  • Compatibile SKE mods with vanilla keywords

    Thanks to Faylar001 for this list of mods that use vanilla keywords and should be compatible with SKE

    Settlement Object Expansion Pack - Only the non categorized version
    DDProductions Mods - All
    NX Pro Farming
    Cozy beds
    Filled Tall Bookcases
    Jets Bed Collection (NOTE: This is incorporated into Crafting Fury 9000)
    Crafting Fury 9000 GTX
    Friffy's Just Rugs
    Friffy's Just Curtains
    Lovers Luxury Beds
    Renovated Furniture
    Ms.Rae's Wasteland Curtains
    All CCMADS advanced Turret and Elevator Packs
    Craftable Vault Gear Door by CCMADS
    AS Craftable Institute Stations
    Better Settlement Beds
    Sandbags Defense Wall
    Pipe Galore
    Vanilla extensions (I am not sure if using SKE wi...

  • SKE compatibility and old SK Patches

    Most patches for SK used the previous menu structure. Because I have completely restructured the menus in SKE older SK patches may not be compatible. Only patches that alter the section Constructible Objects are compatible with SKE. When you open a patch in FO4Edit, if you only see a Constructible Object section as shown above, the patch should be safe to use. Until mod authors start updating mods specifically for SKE, older SK compatible patches will not use the new categories I have created. The Constructible Objects are the recipes you use to craft something from the settlement menu. Changing those makes the item appear in the appropriate menu. As shown above even if you see a lot of red that is still okay. It's red because Keywords are flagged in FO4Edit as important change...