Fallout 4

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MikeMoore

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MikeMoore

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80 comments

  1. S1rSkeletal
    S1rSkeletal
    • member
    • 0 kudos
    "Wow these things never get dull"
  2. lockreload
    lockreload
    • supporter
    • 1 kudos
    i dig the mod but for some reason Knockout Framework has it flagged as nonlethal and i cant get it to stop. maybe the hatchet edge is just very dull? lol
  3. LG6
    LG6
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    havent downloaded the mod but, i read the book and it's pretty aight i guess (it was 7 years ago)
  4. KillerBee256
    KillerBee256
    • member
    • 8 kudos
    A not bad model but I wish the wood grip was more aged and blade slightly rusty.
  5. SirMcRae
    SirMcRae
    • member
    • 10 kudos
    HNIRP!
  6. Zurath
    Zurath
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    • 209 kudos
    There was nothing said about Armorsmith being a requirement. WTF? I mean why it's even required?
    1. oPARADOXo
      oPARADOXo
      • member
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      Kinda wondering this myself, trying to optimize my load order and this mod is refusing to go above Armorsmith Extended
  7. Eckorot
    Eckorot
    • member
    • 0 kudos
    that joke.. why lmfao
  8. OdiIronfang
    OdiIronfang
    • member
    • 0 kudos
    Does anyone have the id for the axes, i couldnt find it ingame so i want to spawn one in
  9. Deadriclordofdeath
    Deadriclordofdeath
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    • 0 kudos
    Perhaps you can make the plane axe from The Forest. That'd be neat.
  10. 09jlardinois
    09jlardinois
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    • 16 kudos
    Wait a second... Ax is spelled Axe? Thank f***ing god, because I've been purposely spelling it that way my whole life. I always am told it's spelled Ax, but that just looks WRONG somehow. I was born and raised in the U.S., yet even I can tell from age three that Ax should be spelled Axe. It just looks proper. I can't explain it. Plus, it's more points in Scrabble! Woot!

    Also, Gary Paulson ROCKS!